// +build local /* Copyright 2020 Docker Compose CLI authors Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package local import ( "context" "fmt" "sync" "github.com/compose-spec/compose-go/types" "golang.org/x/sync/errgroup" ) type ServiceStatus int const ( ServiceStopped ServiceStatus = iota ServiceStarted ) func inDependencyOrder(ctx context.Context, project *types.Project, fn func(context.Context, types.ServiceConfig) error) error { g := NewGraph(project.Services) leaves := g.Leaves() eg, _ := errgroup.WithContext(ctx) eg.Go(func() error { return run(ctx, g, eg, leaves, fn) }) return eg.Wait() } // Note: this could be `graph.walk` or whatever func run(ctx context.Context, graph *Graph, eg *errgroup.Group, nodes []*Vertex, fn func(context.Context, types.ServiceConfig) error) error { for _, node := range nodes { n := node // Don't start this service yet if all of their children have // not been started yet. if len(graph.FilterChildren(n.Service.Name, ServiceStopped)) != 0 { continue } eg.Go(func() error { err := fn(ctx, n.Service) if err != nil { return err } graph.UpdateStatus(n.Service.Name, ServiceStarted) return run(ctx, graph, eg, n.GetParents(), fn) }) } return nil } type Graph struct { Vertices map[string]*Vertex lock sync.RWMutex } type Vertex struct { Key string Service types.ServiceConfig Status ServiceStatus Children map[string]*Vertex Parents map[string]*Vertex } func (v *Vertex) GetParents() []*Vertex { var res []*Vertex for _, p := range v.Parents { res = append(res, p) } return res } func NewGraph(services types.Services) *Graph { graph := &Graph{ lock: sync.RWMutex{}, Vertices: map[string]*Vertex{}, } for _, s := range services { graph.AddVertex(s.Name, s) } for _, s := range services { for _, name := range s.GetDependencies() { graph.AddEdge(s.Name, name) } } return graph } // We then create a constructor function for the Vertex func NewVertex(key string, service types.ServiceConfig) *Vertex { return &Vertex{ Key: key, Service: service, Status: ServiceStopped, Parents: map[string]*Vertex{}, Children: map[string]*Vertex{}, } } func (g *Graph) AddVertex(key string, service types.ServiceConfig) { g.lock.Lock() defer g.lock.Unlock() v := NewVertex(key, service) g.Vertices[key] = v } func (g *Graph) AddEdge(source string, destination string) error { g.lock.Lock() defer g.lock.Unlock() sourceVertex := g.Vertices[source] destinationVertex := g.Vertices[destination] if sourceVertex == nil { return fmt.Errorf("could not find %s", source) } if destinationVertex == nil { return fmt.Errorf("could not find %s", destination) } // If they are already connected if _, ok := sourceVertex.Children[destination]; ok { return nil } sourceVertex.Children[destination] = destinationVertex destinationVertex.Parents[source] = sourceVertex g.Vertices[source] = sourceVertex g.Vertices[destination] = destinationVertex return nil } func (g *Graph) Leaves() []*Vertex { g.lock.Lock() defer g.lock.Unlock() var res []*Vertex for _, v := range g.Vertices { if len(v.Children) == 0 { res = append(res, v) } } return res } func (g *Graph) UpdateStatus(key string, status ServiceStatus) { g.lock.Lock() defer g.lock.Unlock() g.Vertices[key].Status = status } func (g *Graph) FilterChildren(key string, status ServiceStatus) []*Vertex { g.lock.Lock() defer g.lock.Unlock() var res []*Vertex vertex := g.Vertices[key] for _, child := range vertex.Children { if child.Status == status { res = append(res, child) } } return res }