Makefile automate run created

This commit is contained in:
Vinicius Silva 2023-09-05 17:54:21 -03:00
parent 9ae4be5a9f
commit 1a21254333
6 changed files with 100 additions and 56 deletions

View File

@ -1,6 +1,8 @@
{ {
"files.associations": { "files.associations": {
"unistd.h": "c", "unistd.h": "c",
"stdio.h": "c" "stdio.h": "c",
"in.h": "c",
"time.h": "c"
} }
} }

BIN
client

Binary file not shown.

View File

@ -7,19 +7,16 @@
#include <arpa/inet.h> #include <arpa/inet.h>
#include <netinet/in.h> #include <netinet/in.h>
#define TRUE 1 #define TRUE 1
#define FALSE 0 #define FALSE 0
#define HOST_IP "127.0.0.1" // IPV4 loopback address #define HOST_IP "127.0.0.1" // IPV4 loopback address
#define SERVER_PORT 8077 // Server port #define SERVER_PORT 8179 // Server port
#define BUFFER_SIZE 8192 // Default size (64bytes) to (8Kbytes)
#define PORT_USED_CODE 256 #define PORT_USED_CODE 256
#define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error #define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error
#define SYSTEM_EXIT_FAILED 1 // Operating System program error response #define SYSTEM_EXIT_FAILED 1 // Operating System program error response
#define SYSTEM_EXIT_SUCCESS 0 // Operating System program success response #define SYSTEM_EXIT_SUCCESS 0 // Operating System program success response
#define KB 1024
char sended_buffer[BUFFER_SIZE];
typedef struct sockaddr_in socket_address; typedef struct sockaddr_in socket_address;
@ -68,11 +65,6 @@ void connect_to_server(int client_socket, socket_address server_address)
} }
} }
void init_buffer()
{
memset(&sended_buffer, '0', BUFFER_SIZE);
}
int is_server_down() int is_server_down()
{ {
char* full_command = (char*)malloc(1000*sizeof(char)); char* full_command = (char*)malloc(1000*sizeof(char));
@ -90,11 +82,11 @@ int is_server_down()
system(full_command) == PORT_USED_CODE ? FALSE : TRUE; system(full_command) == PORT_USED_CODE ? FALSE : TRUE;
} }
int receive_buffer(int client_socket) int receive_buffer(int client_socket, int buffer_size)
{ {
if(!is_server_down()) if(!is_server_down())
{ {
char received_buffer[BUFFER_SIZE]; // Buffer will be send by server to client char received_buffer[buffer_size]; // Buffer will be send by server to client
int bytes_read = recv(client_socket, received_buffer, sizeof(received_buffer), 0); int bytes_read = recv(client_socket, received_buffer, sizeof(received_buffer), 0);
if(bytes_read == SOCKET_ERROR_CODE) if(bytes_read == SOCKET_ERROR_CODE)
@ -104,8 +96,18 @@ int receive_buffer(int client_socket)
}else }else
{ {
received_buffer[bytes_read] = '\0'; // Buffer string finalized with '\0', received_buffer[bytes_read] = '\0'; // Buffer string finalized with '\0',
printf("Receiving [PONG] %f KB\n", ((float)BUFFER_SIZE/(float)1024));
printf("\nServer message received successfully!\n"); float size_in_kb = ((float)buffer_size/(float)KB);
if(buffer_size >= KB){
printf("[CLIENT] - Receive [PONG] %dKB", (buffer_size/KB));
}else{
printf("[CLIENT] - Receive [PONG] %fKB", ((float)buffer_size/(float)KB));
}
printf("\n[CLIENT] - Server message received successfully!\n\n");
} }
}else{ }else{
printf("Server is down!"); printf("Server is down!");
@ -113,18 +115,19 @@ int receive_buffer(int client_socket)
} }
} }
void send_buffer(int client_socket) void send_buffer(int client_socket, char sended_buffer[], int buffer_size)
{ {
clock_t init_time, end_time, total_time;
init_buffer(sended_buffer);
printf("Sending [PING] %f KB\n", ((float)BUFFER_SIZE/(float)1024));
float size_in_kb = ((float)buffer_size/(float)KB);
if(buffer_size >= KB){
printf("[CLIENT] - Sending [PING] %dKB\n\n", (buffer_size/KB));
}else{
printf("[CLIENT] - Sending [PING] %fKB\n\n", ((float)buffer_size/(float)KB));
}
send(client_socket, sended_buffer, strlen(sended_buffer), 0); send(client_socket, sended_buffer, strlen(sended_buffer), 0);
receive_buffer(client_socket); receive_buffer(client_socket, buffer_size);
} }
@ -134,7 +137,7 @@ void controlc_handler()
exit(SYSTEM_EXIT_SUCCESS); exit(SYSTEM_EXIT_SUCCESS);
} }
void socket_listen(int client_socket) void socket_listen(int client_socket, char sended_buffer[], int buffer_size)
{ {
if(signal(SIGINT, controlc_handler) == SIG_ERR) if(signal(SIGINT, controlc_handler) == SIG_ERR)
@ -143,27 +146,38 @@ void socket_listen(int client_socket)
exit(SYSTEM_EXIT_FAILED); exit(SYSTEM_EXIT_FAILED);
} }
send_buffer(client_socket); send_buffer(client_socket, sended_buffer, buffer_size);
} }
int main(void) int main(int argc, char** argv)
{ {
int buffer_size = (int)atoi(argv[1]);
char sended_buffer[buffer_size];
memset(&sended_buffer, '0', buffer_size);
int client_socket = init_socket(); int client_socket = init_socket();
socket_address server_address; socket_address server_address;
server_address = config_server_address(); server_address = config_server_address();
printf("\n==================================================================\n");
printf(" PING PONG PROGRAM \n");
printf("==================================================================\n\n");
connect_to_server(client_socket, server_address); connect_to_server(client_socket, server_address);
clock_t start = clock(); clock_t start = clock();
socket_listen(client_socket); socket_listen(client_socket, sended_buffer, buffer_size);
clock_t end = clock(); clock_t end = clock();
double elapsed_time_ms = (double)(end - start) * 1000.0 / CLOCKS_PER_SEC; double elapsed_time_ms = (double)(end - start) * 1000.0 / CLOCKS_PER_SEC;
printf("Time: %.2f ms\n", elapsed_time_ms); printf("Time: %.2f ms\n\n", elapsed_time_ms);
printf("==================================================================\n");
return SYSTEM_EXIT_SUCCESS; return SYSTEM_EXIT_SUCCESS;

18
makefile Normal file
View File

@ -0,0 +1,18 @@
CC=gcc
all:
@$(CC) client.c -o client
@$(CC) server.c -o server
@./server $(buffer_size)&
@./client $(buffer_size)
clean:
@rm server client
run_client:
@$(CC) client.c -o client
@./client $(buffer_size)&
run_server:
@$(CC) server.c -o server
@./server $(buffer_size)&

BIN
server

Binary file not shown.

View File

@ -6,10 +6,10 @@
#include <netinet/in.h> #include <netinet/in.h>
#include <arpa/inet.h> #include <arpa/inet.h>
#define FALSE 0
#define TRUE 1 #define TRUE 1
#define HOST_IP "127.0.0.1" // IPV4 loopback address #define HOST_IP "127.0.0.1" // IPV4 loopback address
#define SERVER_PORT 8077 // Server port #define SERVER_PORT 8179 // Server port
#define BUFFER_SIZE 8192 // Default size (64bytes) to (8Kbytes)
#define MAX_CONNECTIONS 2 // Num max client connected simultaneously #define MAX_CONNECTIONS 2 // Num max client connected simultaneously
#define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error #define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error
#define SYSTEM_EXIT_FAILED 1 // Operating System program error response #define SYSTEM_EXIT_FAILED 1 // Operating System program error response
@ -17,8 +17,6 @@
typedef struct sockaddr_in socket_address; typedef struct sockaddr_in socket_address;
char buffer[BUFFER_SIZE];
int create_socket() int create_socket()
{ {
int server_socket; int server_socket;
@ -72,32 +70,39 @@ int accept_connection(int client_socket, int server_socket, socket_address clien
exit(SYSTEM_EXIT_FAILED); exit(SYSTEM_EXIT_FAILED);
}else{ }else{
printf("Client connected: %s:%d\n", inet_ntoa(client_address.sin_addr), ntohs(client_address.sin_port)); printf("[SERVER] - Client connected: %s:%d\n", inet_ntoa(client_address.sin_addr), ntohs(client_address.sin_port));
return client_socket; return client_socket;
} }
} }
void send_buffer(int client_socket) void send_buffer(int client_socket, char buffer[])
{ {
printf("Sending [PONG]\n"); printf("\n[SERVER] - Sending [PONG]\n\n");
send(client_socket, buffer, strlen(buffer), 0); send(client_socket, buffer, strlen(buffer), 0);
} }
void receive_buffer(int client_socket) void receive_buffer(int client_socket, char buffer[], int buffer_size)
{ {
int bytes_read; int bytes_read;
int lock = FALSE;
printf("Receiving [PING]\n"); char received_buffer[buffer_size];
while((bytes_read = recv(client_socket, buffer, sizeof(buffer), 0)) > 0) printf("[SERVER] - Receiving [PING]\n");
while((bytes_read = recv(client_socket, received_buffer, sizeof(received_buffer), 0)) > 0)
{ {
buffer[bytes_read] = '\0'; if(!lock){
printf("Client message received successfully!\n");
send_buffer(client_socket); lock = TRUE;
received_buffer[bytes_read] = '\0';
printf("[SERVER] - Client message received successfully!");
send_buffer(client_socket, received_buffer);
}
} }
@ -110,7 +115,7 @@ void controlc_handler()
} }
void server_listen(int client_socket, int server_socket, socket_address client_address, socklen_t client_addr_len) void server_listen(int client_socket, int server_socket, socket_address client_address, socklen_t client_addr_len, char buffer[], int buffer_size)
{ {
if (listen(server_socket, MAX_CONNECTIONS) == SOCKET_ERROR_CODE) if (listen(server_socket, MAX_CONNECTIONS) == SOCKET_ERROR_CODE)
@ -120,25 +125,30 @@ void server_listen(int client_socket, int server_socket, socket_address client_a
exit(SYSTEM_EXIT_FAILED); exit(SYSTEM_EXIT_FAILED);
} }
printf("Server TCP listening on port %d...\n", SERVER_PORT); printf("[SERVER] - Server TCP listening on port %d...\n", SERVER_PORT);
if(signal(SIGINT, controlc_handler) == SIG_ERR) //if(signal(SIGINT, controlc_handler) == SIG_ERR)
{ //{
perror("Signal create error!"); // perror("Signal create error!");
exit(SYSTEM_EXIT_FAILED); // exit(SYSTEM_EXIT_FAILED);
} //}
while(TRUE) //while(TRUE)
{ //{
client_socket = accept_connection(client_socket, server_socket, client_address, client_addr_len); client_socket = accept_connection(client_socket, server_socket, client_address, client_addr_len);
receive_buffer(client_socket); receive_buffer(client_socket, buffer, buffer_size);
} //}
} }
int main(void) int main(int argc, char** argv)
{ {
int buffer_size = (int)atoi(argv[1]);
char buffer[buffer_size];
int server_socket, client_socket; int server_socket, client_socket;
server_socket = create_socket(); server_socket = create_socket();
@ -150,5 +160,5 @@ int main(void)
bind_server(server_socket, server_address); bind_server(server_socket, server_address);
server_listen(client_socket, server_socket, client_address, client_addr_len); server_listen(client_socket, server_socket, client_address, client_addr_len, buffer, buffer_size);
} }