Fix bind server bug

This commit is contained in:
Vinicius 2023-12-18 03:33:48 -03:00
parent 753338e657
commit 470878e3b2
7 changed files with 24 additions and 23 deletions

View File

@ -11,6 +11,12 @@ set(SOURCE_FILES
src/utils.c src/utils.c
) )
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -march=native")
include_directories(include) include_directories(include)
add_executable(./bin/server ${SOURCE_FILES} ./src/main_server.c) add_executable(./bin/server ${SOURCE_FILES} ./src/main_server.c)

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src/main Executable file

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@ -16,8 +16,7 @@ int socket_type;
pid_t child; pid_t child;
int *descriptors; int *descriptors;
socket_address_ipv4 ipv4_server_address; void* server_address;
socket_address_unix unix_server_address;
float elapsed_time_ms = 0.00; float elapsed_time_ms = 0.00;
@ -60,7 +59,7 @@ void socket_listen()
} }
clock_t start_time = clock(); clock_t start_time = clock();
send_buffer(socket_type == UNIX_SOCKET_FLAG ? (void*)&unix_server_address : (void*)&ipv4_server_address); send_buffer(server_address);
clock_t end_time = clock(); clock_t end_time = clock();
elapsed_time_ms = ((float)(end_time - start_time) / (CLOCKS_PER_SEC/1000)); elapsed_time_ms = ((float)(end_time - start_time) / (CLOCKS_PER_SEC/1000));
@ -72,21 +71,24 @@ void attribuite_and_init_socket(int socket_type)
{ {
case TCP_SOCKET_FLAG: // TCP SOCKET case TCP_SOCKET_FLAG: // TCP SOCKET
client_socket = create_socket(AF_INET, SOCK_STREAM); client_socket = create_socket(AF_INET, SOCK_STREAM);
ipv4_server_address = config_tcp_upd_server_address(); socket_address_ipv4 tcp_ip_address = config_tcp_upd_server_address();
connect_to_server((void*)&ipv4_server_address,client_socket); server_address = (void*)&tcp_ip_address;
connect_to_server(server_address,client_socket);
break; break;
case UDP_SOCKET_FLAG: // UDP SOCKET case UDP_SOCKET_FLAG: // UDP SOCKET
client_socket = create_socket(AF_INET, SOCK_STREAM); client_socket = create_socket(AF_INET, SOCK_STREAM);
ipv4_server_address = config_tcp_upd_server_address(); socket_address_ipv4 udp_ip_address = config_tcp_upd_server_address();
connect_to_server((void*)&ipv4_server_address,client_socket); server_address = (void*)&udp_ip_address;
connect_to_server(server_address,client_socket);
break; break;
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
client_socket = create_socket(AF_UNIX, SOCK_DGRAM); client_socket = create_socket(AF_UNIX, SOCK_DGRAM);
unix_server_address = config_unixdomain_server_address(); socket_address_unix unix_ip_address = config_unixdomain_server_address();
connect_to_server((void*)&unix_server_address,client_socket); server_address = (void*)&unix_ip_address;
connect_to_server(server_address,client_socket);
break; break;

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@ -119,20 +119,16 @@ void get_args(int argc, char** argv)
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
printf("OI0");
get_args(argc, argv); get_args(argc, argv);
printf("OI1");
attribuite_socket_type(socket_type); attribuite_socket_type(socket_type);
buffer = (int*)malloc(buffer_size*sizeof(int)); buffer = (int*)malloc(buffer_size*sizeof(int));
printf("OI2");
//bind_server(server_address, socket_type, server_socket); bind_server(server_address, socket_type, server_socket);
printf("OI3");
for(int i = 0; i < num_of_read_bytes; i++) for(int i = 0; i < num_of_read_bytes; i++)
{ {
server_listen(); server_listen();
} }
printf("OI4");
return SYSTEM_EXIT_SUCCESS; return SYSTEM_EXIT_SUCCESS;
} }

View File

@ -45,13 +45,11 @@ socket_address_ipv4 config_tcp_upd_server_address()
void connect_to_server(void *server_address, int client_socket) void connect_to_server(void *server_address, int client_socket)
{ {
socket_address_ipv4 server = config_tcp_upd_server_address(); struct sockaddr* address = (struct sockaddr*)&server_address;
struct sockaddr* address = (struct sockaddr*)&server;
int connection_response = connect(client_socket, int connection_response = connect(client_socket,
address, address,
(socklen_t)sizeof(server) (socklen_t)sizeof(server_address)
); );
if(connection_response == SOCKET_ERROR_CODE) if(connection_response == SOCKET_ERROR_CODE)
@ -66,10 +64,9 @@ void connect_to_server(void *server_address, int client_socket)
void bind_server(void *server_address, int socket_type, int server_socket) void bind_server(void *server_address, int socket_type, int server_socket)
{ {
socket_address_ipv4 server = config_tcp_upd_server_address(); struct sockaddr* address = (struct sockaddr*)&server_address;
struct sockaddr* address = (struct sockaddr*)&server;
int server_bind_response = bind(server_socket, address, sizeof(server)); int server_bind_response = bind(server_socket, address, sizeof(server_address));
if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)address); if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)address);