Merge pull request #6 from viniciusfdasilva/dev

Dev
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Vinicius Silva 2023-12-20 12:15:56 -03:00 committed by GitHub
commit 676c923e5c
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7 changed files with 63 additions and 31 deletions

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@ -1,14 +1,26 @@
cmake_minimum_required(VERSION 2.8) cmake_minimum_required(VERSION 2.8)
project(pingpong) project(pingpong)
set(INCLUDE_DIR ${CMAKE_SOURCE_DIR}/include)
set(SRC_DIR ${CMAKE_SOURCE_DIR}/src)
execute_process( execute_process(
COMMAND mkdir -p bin COMMAND mkdir -p bin
COMMAND mkdir -p /usr/include/pingpong/
)
include_directories(${INCLUDE_DIR})
set(INCLUDE_FILES
${INCLUDE_DIR}/socket
${INCLUDE_DIR}/pipe
${INCLUDE_DIR}/utils
) )
set(SOURCE_FILES set(SOURCE_FILES
src/socket.c ${SRC_DIR}/socket.c
src/pipe.c ${SRC_DIR}/pipe.c
src/utils.c ${SRC_DIR}/utils.c
) )
set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD 11)
@ -17,7 +29,8 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -march=native") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -march=native")
include_directories(include)
add_executable(./bin/server ${SOURCE_FILES} ./src/main_server.c) add_executable(./bin/server ${SOURCE_FILES} ./src/main_server.c)
add_executable(./bin/client ${SOURCE_FILES} ./src/main_client.c) add_executable(./bin/client ${SOURCE_FILES} ./src/main_client.c)
target_include_directories(./bin/server PUBLIC ${INCLUDE_DIR})
target_include_directories(./bin/client PUBLIC ${INCLUDE_DIR})

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@ -20,8 +20,9 @@
extern int create_socket(int sin_family, int sock); extern int create_socket(int sin_family, int sock);
extern socket_address_unix config_unixdomain_server_address(); extern socket_address_unix config_unixdomain_server_address();
extern socket_address_ipv4 config_tcp_upd_server_address(); extern socket_address_ipv4 config_tcp_upd_server_address();
extern void connect_to_server(void* server_address, int client_socket); extern void connect_to_server(int socket_type, void* server_address, int client_socket);
extern void bind_server(void* server_address, int socket_type, int server_socket); extern void bind_server(void* server_address, int socket_type, int server_socket);
extern int accept_connection(int client_socket, void* client_address, int server_socket); extern int accept_connection(int socket_type, int client_socket, void* client_address, int server_socket);
extern socklen_t attribuite_type_and_getsizeof(int socket_type, struct sockaddr* address, void* socket_address);
#endif // __SOCKET_H__ #endif // __SOCKET_H__

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@ -1,6 +1,6 @@
#include "../include/socket.h" #include <socket.h>
#include "../include/pipe.h" #include <pipe.h>
#include "../include/utils.h" #include <utils.h>
#define N 10000 #define N 10000
@ -73,14 +73,14 @@ void attribuite_and_init_socket(int socket_type)
client_socket = create_socket(AF_INET, SOCK_STREAM); client_socket = create_socket(AF_INET, SOCK_STREAM);
socket_address_ipv4 tcp_ip_address = config_tcp_upd_server_address(); socket_address_ipv4 tcp_ip_address = config_tcp_upd_server_address();
server_address = (void*)&tcp_ip_address; server_address = (void*)&tcp_ip_address;
connect_to_server(server_address,client_socket); connect_to_server(socket_type, server_address,client_socket);
break; break;
case UDP_SOCKET_FLAG: // UDP SOCKET case UDP_SOCKET_FLAG: // UDP SOCKET
client_socket = create_socket(AF_INET, SOCK_STREAM); client_socket = create_socket(AF_INET, SOCK_STREAM);
socket_address_ipv4 udp_ip_address = config_tcp_upd_server_address(); socket_address_ipv4 udp_ip_address = config_tcp_upd_server_address();
server_address = (void*)&udp_ip_address; server_address = (void*)&udp_ip_address;
connect_to_server(server_address,client_socket); connect_to_server(socket_type, server_address,client_socket);
break; break;
@ -88,7 +88,7 @@ void attribuite_and_init_socket(int socket_type)
client_socket = create_socket(AF_UNIX, SOCK_DGRAM); client_socket = create_socket(AF_UNIX, SOCK_DGRAM);
socket_address_unix unix_ip_address = config_unixdomain_server_address(); socket_address_unix unix_ip_address = config_unixdomain_server_address();
server_address = (void*)&unix_ip_address; server_address = (void*)&unix_ip_address;
connect_to_server(server_address,client_socket); connect_to_server(socket_type, server_address,client_socket);
break; break;

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@ -1,6 +1,6 @@
#include "../include/socket.h" #include <socket.h>
#include "../include/pipe.h" #include <pipe.h>
#include "../include/utils.h" #include <utils.h>
int num_of_read_bytes = 0; int num_of_read_bytes = 0;

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@ -1,8 +1,8 @@
#include <stdlib.h> #include <stdlib.h>
#include <unistd.h> #include <unistd.h>
#include "../include/pipe.h" #include <pipe.h>
#include "../include/utils.h" #include <utils.h>
int *create_pipe() int *create_pipe()

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@ -7,8 +7,8 @@
#include <netinet/in.h> #include <netinet/in.h>
#include <arpa/inet.h> #include <arpa/inet.h>
#include "../include/socket.h" #include <socket.h>
#include "../include/utils.h" #include <utils.h>
int create_socket(int sin_family, int sock) int create_socket(int sin_family, int sock)
{ {
@ -43,13 +43,14 @@ socket_address_ipv4 config_tcp_upd_server_address()
return server_address; return server_address;
} }
void connect_to_server(void *server_address, int client_socket) void connect_to_server(int socket_type, void *server_address, int client_socket)
{ {
struct sockaddr* address = (struct sockaddr*)&server_address; struct sockaddr address;
socklen_t address_sizeof = attribuite_type_and_getsizeof(socket_type, &address, server_address);
int connection_response = connect(client_socket, int connection_response = connect(client_socket,
address, &address,
(socklen_t)sizeof(server_address) address_sizeof
); );
if(connection_response == SOCKET_ERROR_CODE) if(connection_response == SOCKET_ERROR_CODE)
@ -61,14 +62,29 @@ void connect_to_server(void *server_address, int client_socket)
} }
socklen_t attribuite_type_and_getsizeof(int socket_type, struct sockaddr* address, void* socket_address)
{
if(socket_type == UNIX_SOCKET_FLAG)
{
address = (struct sockaddr*)&*((socket_address_unix*)socket_address);
return (socklen_t)sizeof(*(socket_address_unix*)socket_address);
}else
{
address = (struct sockaddr*)&*((socket_address_ipv4*)socket_address);
return (socklen_t)sizeof(*(socket_address_ipv4*)socket_address);
}
}
void bind_server(void *server_address, int socket_type, int server_socket) void bind_server(void *server_address, int socket_type, int server_socket)
{ {
struct sockaddr* address = (struct sockaddr*)&server_address;
struct sockaddr address;
socklen_t address_sizeof = attribuite_type_and_getsizeof(socket_type, &address, server_address);
int server_bind_response = bind(server_socket, address, sizeof(server_address)); int server_bind_response = bind(server_socket, &address, address_sizeof);
if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)address); if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)&address);
if(server_bind_response == SOCKET_ERROR_CODE) if(server_bind_response == SOCKET_ERROR_CODE)
{ {
@ -77,12 +93,14 @@ void bind_server(void *server_address, int socket_type, int server_socket)
} }
} }
int accept_connection(int client_socket, void *client_address, int server_socket) int accept_connection(int socket_type, int client_socket, void *client_address, int server_socket)
{ {
socklen_t client_addr_len = sizeof(client_address); socklen_t client_addr_len = sizeof(client_address);
struct sockaddr *address = (struct sockaddr*)&client_address;
struct sockaddr address;
attribuite_type_and_getsizeof(socket_type, &address, client_address);
client_socket = accept(server_socket, address, &client_addr_len); client_socket = accept(server_socket, &address, &client_addr_len);
if(client_socket == SYSTEM_EXIT_FAILED) if(client_socket == SYSTEM_EXIT_FAILED)
{ {

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@ -1,7 +1,7 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include "../include/utils.h" #include <utils.h>
void panic(char* message) void panic(char* message)
{ {