UDP UNIX DOMAIN and TCP socket implemented

This commit is contained in:
Vinicius Silva 2023-11-29 21:04:01 -03:00
parent 9ced8b783b
commit 7e50c768dc
4 changed files with 56 additions and 46 deletions

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@ -2,6 +2,7 @@
#include <stdio.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/un.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
@ -32,6 +33,7 @@ typedef union socketaddr_t
{
socket_address_ipv4 socket_ipv4;
socket_address_unix socket_unix;
} socketaddr_t;
@ -44,7 +46,8 @@ int domain, type, protocol;
float elapsed_time_ms = 0.00;
int domain, type, protocol, sin_family, address, sock;
char* address;
int domain, type, protocol, sin_family, sock;
typedef struct sockaddr_in socket_address;
@ -73,7 +76,7 @@ socketaddr_t config_server_address()
{
server_address.socket_ipv4.sin_family = sin_family;
server_address.socket_ipv4.sin_port = htons(SERVER_PORT);
server_address.socket_ipv4.sin_addr.s_addr = address;
server_address.socket_ipv4.sin_addr.s_addr = inet_addr(address);
}else{
@ -90,8 +93,8 @@ void connect_to_server(int client_socket)
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
int connection_response = connect(client_socket,
address,
socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_unix;
address,
socket_type == UNIX_SOCKET_FLAG ? (socklen_t)sizeof(server_address.socket_unix) : (socklen_t)sizeof(server_address.socket_ipv4)
);
if(connection_response == SOCKET_ERROR_CODE)
@ -109,7 +112,7 @@ int receive_buffer(int client_socket, int buffer_size)
if(socket_type == TCP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0);
else
{
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
socklen_t* server_addr_size = socket_type == UNIX_SOCKET_FLAG ? (socklen_t*)sizeof(server_address.socket_unix) : (socklen_t*)sizeof(server_address.socket_ipv4);
recvfrom(client_socket, received_buffer, buffer_size, 0, address, server_addr_size);
}
@ -127,10 +130,11 @@ void send_buffer(int client_socket, int buffer[], size_t buffer_size)
{
printf("ENVIO %d\n", i);
socklen_t server_addr_size = (socklen_t)sizeof(server_address);
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
socklen_t server_addr_size = socket_type == UNIX_SOCKET_FLAG ? (socklen_t)sizeof(server_address.socket_unix) : (socklen_t)sizeof(server_address.socket_ipv4);
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&server_address, server_addr_size);
else sendto(client_socket, buffer, buffer_size, 0, address, server_addr_size);
receive_buffer(client_socket, buffer_size);
}
@ -165,7 +169,7 @@ void attribuite_socket_type(int socket_type)
case TCP_SOCKET_FLAG: // TCP SOCKET
sin_family = AF_INET;
address = inet_addr(HOST_IP);
address = HOST_IP;
sock = SOCK_STREAM;
break;
@ -173,7 +177,7 @@ void attribuite_socket_type(int socket_type)
case UDP_SOCKET_FLAG: // UDP SOCKET
sin_family = AF_INET;
address = INADDR_ANY;
address = HOST_IP;
sock = SOCK_DGRAM;
break;
@ -223,7 +227,7 @@ int main(int argc, char** argv)
server_address = config_server_address();
connect_to_server(client_socket, server_address);
connect_to_server(client_socket);
socket_listen(client_socket, buffer, buffer_size);

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@ -20,19 +20,28 @@
#define UDP_SOCKET_FLAG 2
#define UNIX_SOCKET_FLAG 3
int num_of_read_bytes = 0;
typedef struct sockaddr_in socket_address;
typedef struct sockaddr_in socket_address_ipv4;
typedef struct sockaddr_un socket_address_unix;
socket_address client_address;
socklen_t client_addr_len;
socket_address server_address;
socket_address_unix server_address_unix;
typedef union socketaddr_t
{
socket_address_ipv4 socket_ipv4;
socket_address_unix socket_unix;
} socketaddr_t;
socketaddr_t client_address;
socketaddr_t server_address;
size_t buffer_size;
int socket_type;
int domain, type, protocol, sin_family, address, sock;
char* address;
int domain, type, protocol, sin_family, sock;
void panic(char* message)
{
@ -54,34 +63,32 @@ int create_socket()
return server_socket;
}
socket_address config_server_address()
void config_server_address()
{
if(socket_type == UNIX_SOCKET_FLAG)
{
socket_address server_address;
server_address.sin_family = sin_family;
server_address.sin_port = htons(SERVER_PORT);
server_address.sin_addr.s_addr = address;
server_address.socket_ipv4.sin_family = sin_family;
server_address.socket_ipv4.sin_port = htons(SERVER_PORT);
server_address.socket_ipv4.sin_addr.s_addr = inet_addr(address);
}else{
socket_address_unix server_address;
server_address.sun_family = AF_UNIX;
strcpy(server_address.sun_path, address);
unlink(address);
server_address.socket_unix.sun_family = AF_UNIX;
strcpy(server_address.socket_unix.sun_path, address);
unlink((const char*)address);
}
}
void bind_server(int server_socket, socket_address server_address)
void bind_server(int server_socket)
{
struct sockaddr* address = (struct sockaddr*)&server_address;
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
int server_bind_response = bind(server_socket, address, sizeof(server_address));
int server_bind_response = bind(server_socket, address, socket_type == UNIX_SOCKET_FLAG ? sizeof(server_address.socket_unix) : sizeof(server_address.socket_ipv4));
if (socket_type == UNIX_SOCKET_FLAG) unlink(address);
if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)address);
if(server_bind_response == SOCKET_ERROR_CODE)
{
@ -90,9 +97,10 @@ void bind_server(int server_socket, socket_address server_address)
}
}
int accept_connection(int client_socket, int server_socket, socket_address client_address, socklen_t client_addr_len)
int accept_connection(int client_socket, int server_socket)
{
struct sockaddr *address = (struct sockaddr*)&client_address;
socklen_t client_addr_len = socket_type == UNIX_SOCKET_FLAG ? sizeof(client_address.socket_ipv4) : sizeof(client_address.socket_unix);
struct sockaddr *address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&client_address.socket_unix : (struct sockaddr*)&client_address.socket_ipv4;
client_socket = accept(server_socket, address, &client_addr_len);
@ -106,24 +114,25 @@ int accept_connection(int client_socket, int server_socket, socket_address clien
void send_buffer(int client_socket, int buffer[], int buffer_size)
{
socklen_t client_addr_size = (socklen_t)sizeof(client_address);
socklen_t client_addr_len = socket_type == UNIX_SOCKET_FLAG ? sizeof(client_address.socket_ipv4) : sizeof(client_address.socket_unix);
struct sockaddr *address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&client_address.socket_unix : (struct sockaddr*)&client_address.socket_ipv4;
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&client_address, client_addr_size);
else sendto(client_socket, buffer, buffer_size, 0, address, client_addr_len);
}
int receive_buffer(int client_socket, int buffer_size)
{
ssize_t bytes_read;
socklen_t* client_addr_size = (socklen_t*)sizeof(client_address);
socklen_t* client_addr_len = socket_type == UNIX_SOCKET_FLAG ? (socklen_t *)sizeof(client_address.socket_ipv4) : (socklen_t *)sizeof(client_address.socket_unix);
struct sockaddr *address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&client_address.socket_unix : (struct sockaddr*)&client_address.socket_ipv4;
int received_buffer[buffer_size];
for(int i = 0; i < num_of_read_bytes; i++)
{
while((bytes_read = socket_type == UNIX_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&client_address, client_addr_size)) > 0)
while((bytes_read = socket_type == UNIX_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, address, client_addr_len)) > 0)
{
send_buffer(client_socket, received_buffer, buffer_size);
}
@ -136,7 +145,7 @@ void controlc_handler()
exit(SYSTEM_EXIT_SUCCESS);
}
void server_listen(int client_socket, int server_socket, socket_address client_address, socklen_t client_addr_len, int buffer_size)
void server_listen(int client_socket, int server_socket, int buffer_size)
{
if (listen(server_socket, MAX_CONNECTIONS) == SOCKET_ERROR_CODE)
@ -147,8 +156,8 @@ void server_listen(int client_socket, int server_socket, socket_address client_a
}
printf("[SERVER] - Server TCP listening on port %d...\n", SERVER_PORT);
client_socket = accept_connection(client_socket, server_socket, client_address, client_addr_len);
client_socket = accept_connection(client_socket, server_socket);
receive_buffer(client_socket, buffer_size);
}
@ -159,13 +168,13 @@ void attribuite_socket_type(int socket_type)
case TCP_SOCKET_FLAG: // TCP SOCKET
sin_family = AF_INET;
address = inet_addr(HOST_IP);
address = HOST_IP;
sock = SOCK_STREAM;
break;
case UDP_SOCKET_FLAG: // UDP SOCKET
address = INADDR_ANY;
address = HOST_IP;
sock = SOCK_DGRAM;
break;
@ -209,14 +218,11 @@ int main(int argc, char** argv)
server_socket = create_socket();
socket_address server_address;
client_addr_len = sizeof(client_address);
config_server_address();
server_address = config_server_address();
bind_server(server_socket, server_address);
bind_server(server_socket);
server_listen(client_socket, server_socket, client_address, client_addr_len, buffer_size);
server_listen(client_socket, server_socket, buffer_size);
return SYSTEM_EXIT_SUCCESS;
}