code adapted to work with sockaddr_in and sockaddr_un types

This commit is contained in:
Vinicius 2023-11-29 12:38:28 -03:00
parent a4fd493e18
commit 9ced8b783b
2 changed files with 44 additions and 24 deletions

View File

@ -24,8 +24,18 @@
float times[N]; float times[N];
int num_of_read_bytes = 0; int num_of_read_bytes = 0;
typedef struct sockaddr_in socket_address;
socket_address server_address; typedef struct sockaddr_in socket_address_ipv4;
typedef struct sockaddr_un socket_address_unix;
typedef union socketaddr_t
{
socket_address_ipv4 socket_ipv4;
socket_address_unix socket_unix;
} socketaddr_t;
socketaddr_t server_address;
size_t buffer_size; size_t buffer_size;
int socket_type; int socket_type;
@ -56,24 +66,32 @@ int init_socket()
return client_socket; return client_socket;
} }
socket_address config_server_address() socketaddr_t config_server_address()
{ {
socket_address server_address;
server_address.sin_family = sin_family; if(socket_type == UNIX_SOCKET_FLAG)
server_address.sin_port = htons(SERVER_PORT); {
server_address.sin_addr.s_addr = address; server_address.socket_ipv4.sin_family = sin_family;
server_address.socket_ipv4.sin_port = htons(SERVER_PORT);
server_address.socket_ipv4.sin_addr.s_addr = address;
return server_address;
}else{
server_address.socket_unix.sun_family = AF_UNIX;
strcpy(server_address.socket_unix.sun_path, address);
unlink(address);
}
} }
void connect_to_server(int client_socket, socket_address server_address) void connect_to_server(int client_socket)
{ {
struct sockaddr* address = (struct sockaddr*)&server_address; struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
int connection_response = connect(client_socket, int connection_response = connect(client_socket,
address, address,
sizeof(server_address) socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_unix;
); );
if(connection_response == SOCKET_ERROR_CODE) if(connection_response == SOCKET_ERROR_CODE)
@ -88,11 +106,12 @@ int receive_buffer(int client_socket, int buffer_size)
{ {
int received_buffer[buffer_size]; int received_buffer[buffer_size];
if(socket_type != UDP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0); if(socket_type == TCP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0);
else else
{ {
socklen_t* server_addr_size = (socklen_t*)sizeof(server_address); struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&server_address, server_addr_size); socklen_t* server_addr_size = socket_type == UNIX_SOCKET_FLAG ? (socklen_t*)sizeof(server_address.socket_unix) : (socklen_t*)sizeof(server_address.socket_ipv4);
recvfrom(client_socket, received_buffer, buffer_size, 0, address, server_addr_size);
} }
for(int i = 0; i < buffer_size; i++) for(int i = 0; i < buffer_size; i++)
@ -110,7 +129,7 @@ void send_buffer(int client_socket, int buffer[], size_t buffer_size)
socklen_t server_addr_size = (socklen_t)sizeof(server_address); socklen_t server_addr_size = (socklen_t)sizeof(server_address);
if(socket_type != UDP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0); if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&server_address, server_addr_size); else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&server_address, server_addr_size);
receive_buffer(client_socket, buffer_size); receive_buffer(client_socket, buffer_size);
@ -162,8 +181,8 @@ void attribuite_socket_type(int socket_type)
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
sin_family = AF_UNIX; sin_family = AF_UNIX;
address = inet_addr(HOST_IP); address = "pingpong.socket";;
sock = SOCK_STREAM; sock = SOCK_DGRAM;
break; break;

View File

@ -19,7 +19,6 @@
#define TCP_SOCKET_FLAG 1 #define TCP_SOCKET_FLAG 1
#define UDP_SOCKET_FLAG 2 #define UDP_SOCKET_FLAG 2
#define UNIX_SOCKET_FLAG 3 #define UNIX_SOCKET_FLAG 3
#define SOCK_PATH "pingpong.socket"
int num_of_read_bytes = 0; int num_of_read_bytes = 0;
typedef struct sockaddr_in socket_address; typedef struct sockaddr_in socket_address;
typedef struct sockaddr_un socket_address_unix; typedef struct sockaddr_un socket_address_unix;
@ -70,8 +69,8 @@ socket_address config_server_address()
socket_address_unix server_address; socket_address_unix server_address;
server_address.sun_family = AF_UNIX; server_address.sun_family = AF_UNIX;
strcpy(server_address.sun_path, SOCK_PATH); strcpy(server_address.sun_path, address);
unlink(SOCK_PATH); unlink(address);
} }
} }
@ -82,6 +81,8 @@ void bind_server(int server_socket, socket_address server_address)
int server_bind_response = bind(server_socket, address, sizeof(server_address)); int server_bind_response = bind(server_socket, address, sizeof(server_address));
if (socket_type == UNIX_SOCKET_FLAG) unlink(address);
if(server_bind_response == SOCKET_ERROR_CODE) if(server_bind_response == SOCKET_ERROR_CODE)
{ {
close(server_socket); close(server_socket);
@ -107,7 +108,7 @@ void send_buffer(int client_socket, int buffer[], int buffer_size)
{ {
socklen_t client_addr_size = (socklen_t)sizeof(client_address); socklen_t client_addr_size = (socklen_t)sizeof(client_address);
if(socket_type != UDP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0); if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&client_address, client_addr_size); else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&client_address, client_addr_size);
} }
@ -122,7 +123,7 @@ int receive_buffer(int client_socket, int buffer_size)
for(int i = 0; i < num_of_read_bytes; i++) for(int i = 0; i < num_of_read_bytes; i++)
{ {
while((bytes_read = socket_type == UDP_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&client_address, client_addr_size)) > 0) while((bytes_read = socket_type == UNIX_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&client_address, client_addr_size)) > 0)
{ {
send_buffer(client_socket, received_buffer, buffer_size); send_buffer(client_socket, received_buffer, buffer_size);
} }
@ -171,8 +172,8 @@ void attribuite_socket_type(int socket_type)
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
sin_family = AF_UNIX; sin_family = AF_UNIX;
address = inet_addr(HOST_IP); address = "pingpong.socket";
sock = SOCK_STREAM; sock = SOCK_DGRAM;
break; break;