code adapted to work with sockaddr_in and sockaddr_un types

This commit is contained in:
Vinicius 2023-11-29 12:38:28 -03:00
parent a4fd493e18
commit 9ced8b783b
2 changed files with 44 additions and 24 deletions

View File

@ -24,8 +24,18 @@
float times[N];
int num_of_read_bytes = 0;
typedef struct sockaddr_in socket_address;
socket_address server_address;
typedef struct sockaddr_in socket_address_ipv4;
typedef struct sockaddr_un socket_address_unix;
typedef union socketaddr_t
{
socket_address_ipv4 socket_ipv4;
socket_address_unix socket_unix;
} socketaddr_t;
socketaddr_t server_address;
size_t buffer_size;
int socket_type;
@ -56,24 +66,32 @@ int init_socket()
return client_socket;
}
socket_address config_server_address()
socketaddr_t config_server_address()
{
socket_address server_address;
server_address.sin_family = sin_family;
server_address.sin_port = htons(SERVER_PORT);
server_address.sin_addr.s_addr = address;
if(socket_type == UNIX_SOCKET_FLAG)
{
server_address.socket_ipv4.sin_family = sin_family;
server_address.socket_ipv4.sin_port = htons(SERVER_PORT);
server_address.socket_ipv4.sin_addr.s_addr = address;
return server_address;
}else{
server_address.socket_unix.sun_family = AF_UNIX;
strcpy(server_address.socket_unix.sun_path, address);
unlink(address);
}
}
void connect_to_server(int client_socket, socket_address server_address)
void connect_to_server(int client_socket)
{
struct sockaddr* address = (struct sockaddr*)&server_address;
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
int connection_response = connect(client_socket,
address,
sizeof(server_address)
socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_unix;
);
if(connection_response == SOCKET_ERROR_CODE)
@ -88,11 +106,12 @@ int receive_buffer(int client_socket, int buffer_size)
{
int received_buffer[buffer_size];
if(socket_type != UDP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0);
if(socket_type == TCP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0);
else
{
socklen_t* server_addr_size = (socklen_t*)sizeof(server_address);
recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&server_address, server_addr_size);
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
socklen_t* server_addr_size = socket_type == UNIX_SOCKET_FLAG ? (socklen_t*)sizeof(server_address.socket_unix) : (socklen_t*)sizeof(server_address.socket_ipv4);
recvfrom(client_socket, received_buffer, buffer_size, 0, address, server_addr_size);
}
for(int i = 0; i < buffer_size; i++)
@ -110,7 +129,7 @@ void send_buffer(int client_socket, int buffer[], size_t buffer_size)
socklen_t server_addr_size = (socklen_t)sizeof(server_address);
if(socket_type != UDP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&server_address, server_addr_size);
receive_buffer(client_socket, buffer_size);
@ -162,8 +181,8 @@ void attribuite_socket_type(int socket_type)
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
sin_family = AF_UNIX;
address = inet_addr(HOST_IP);
sock = SOCK_STREAM;
address = "pingpong.socket";;
sock = SOCK_DGRAM;
break;

View File

@ -19,7 +19,6 @@
#define TCP_SOCKET_FLAG 1
#define UDP_SOCKET_FLAG 2
#define UNIX_SOCKET_FLAG 3
#define SOCK_PATH "pingpong.socket"
int num_of_read_bytes = 0;
typedef struct sockaddr_in socket_address;
typedef struct sockaddr_un socket_address_unix;
@ -70,8 +69,8 @@ socket_address config_server_address()
socket_address_unix server_address;
server_address.sun_family = AF_UNIX;
strcpy(server_address.sun_path, SOCK_PATH);
unlink(SOCK_PATH);
strcpy(server_address.sun_path, address);
unlink(address);
}
}
@ -82,6 +81,8 @@ void bind_server(int server_socket, socket_address server_address)
int server_bind_response = bind(server_socket, address, sizeof(server_address));
if (socket_type == UNIX_SOCKET_FLAG) unlink(address);
if(server_bind_response == SOCKET_ERROR_CODE)
{
close(server_socket);
@ -107,7 +108,7 @@ void send_buffer(int client_socket, int buffer[], int buffer_size)
{
socklen_t client_addr_size = (socklen_t)sizeof(client_address);
if(socket_type != UDP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&client_address, client_addr_size);
}
@ -122,7 +123,7 @@ int receive_buffer(int client_socket, int buffer_size)
for(int i = 0; i < num_of_read_bytes; i++)
{
while((bytes_read = socket_type == UDP_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&client_address, client_addr_size)) > 0)
while((bytes_read = socket_type == UNIX_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&client_address, client_addr_size)) > 0)
{
send_buffer(client_socket, received_buffer, buffer_size);
}
@ -171,8 +172,8 @@ void attribuite_socket_type(int socket_type)
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
sin_family = AF_UNIX;
address = inet_addr(HOST_IP);
sock = SOCK_STREAM;
address = "pingpong.socket";
sock = SOCK_DGRAM;
break;