Fix error socket connection with void*

This commit is contained in:
Vinicius 2023-12-20 12:08:14 -03:00
parent b85e479c47
commit b4330a0b1f
3 changed files with 34 additions and 15 deletions

View File

@ -20,8 +20,9 @@
extern int create_socket(int sin_family, int sock);
extern socket_address_unix config_unixdomain_server_address();
extern socket_address_ipv4 config_tcp_upd_server_address();
extern void connect_to_server(void* server_address, int client_socket);
extern void connect_to_server(int socket_type, void* server_address, int client_socket);
extern void bind_server(void* server_address, int socket_type, int server_socket);
extern int accept_connection(int client_socket, void* client_address, int server_socket);
extern int accept_connection(int socket_type, int client_socket, void* client_address, int server_socket);
extern socklen_t attribuite_type_and_getsizeof(int socket_type, struct sockaddr* address, void* socket_address);
#endif // __SOCKET_H__

View File

@ -73,14 +73,14 @@ void attribuite_and_init_socket(int socket_type)
client_socket = create_socket(AF_INET, SOCK_STREAM);
socket_address_ipv4 tcp_ip_address = config_tcp_upd_server_address();
server_address = (void*)&tcp_ip_address;
connect_to_server(server_address,client_socket);
connect_to_server(socket_type, server_address,client_socket);
break;
case UDP_SOCKET_FLAG: // UDP SOCKET
client_socket = create_socket(AF_INET, SOCK_STREAM);
socket_address_ipv4 udp_ip_address = config_tcp_upd_server_address();
server_address = (void*)&udp_ip_address;
connect_to_server(server_address,client_socket);
connect_to_server(socket_type, server_address,client_socket);
break;
@ -88,7 +88,7 @@ void attribuite_and_init_socket(int socket_type)
client_socket = create_socket(AF_UNIX, SOCK_DGRAM);
socket_address_unix unix_ip_address = config_unixdomain_server_address();
server_address = (void*)&unix_ip_address;
connect_to_server(server_address,client_socket);
connect_to_server(socket_type, server_address,client_socket);
break;

View File

@ -43,13 +43,14 @@ socket_address_ipv4 config_tcp_upd_server_address()
return server_address;
}
void connect_to_server(void *server_address, int client_socket)
void connect_to_server(int socket_type, void *server_address, int client_socket)
{
struct sockaddr* address = (struct sockaddr*)&server_address;
struct sockaddr address;
socklen_t address_sizeof = attribuite_type_and_getsizeof(socket_type, &address, server_address);
int connection_response = connect(client_socket,
address,
(socklen_t)sizeof(server_address)
&address,
address_sizeof
);
if(connection_response == SOCKET_ERROR_CODE)
@ -61,14 +62,29 @@ void connect_to_server(void *server_address, int client_socket)
}
socklen_t attribuite_type_and_getsizeof(int socket_type, struct sockaddr* address, void* socket_address)
{
if(socket_type == UNIX_SOCKET_FLAG)
{
address = (struct sockaddr*)&*((socket_address_unix*)socket_address);
return (socklen_t)sizeof(*(socket_address_unix*)socket_address);
}else
{
address = (struct sockaddr*)&*((socket_address_ipv4*)socket_address);
return (socklen_t)sizeof(*(socket_address_ipv4*)socket_address);
}
}
void bind_server(void *server_address, int socket_type, int server_socket)
{
struct sockaddr* address = (struct sockaddr*)&server_address;
struct sockaddr address;
socklen_t address_sizeof = attribuite_type_and_getsizeof(socket_type, &address, server_address);
int server_bind_response = bind(server_socket, address, sizeof(server_address));
int server_bind_response = bind(server_socket, &address, address_sizeof);
if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)address);
if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)&address);
if(server_bind_response == SOCKET_ERROR_CODE)
{
@ -77,12 +93,14 @@ void bind_server(void *server_address, int socket_type, int server_socket)
}
}
int accept_connection(int client_socket, void *client_address, int server_socket)
int accept_connection(int socket_type, int client_socket, void *client_address, int server_socket)
{
socklen_t client_addr_len = sizeof(client_address);
struct sockaddr *address = (struct sockaddr*)&client_address;
struct sockaddr address;
attribuite_type_and_getsizeof(socket_type, &address, client_address);
client_socket = accept(server_socket, address, &client_addr_len);
client_socket = accept(server_socket, &address, &client_addr_len);
if(client_socket == SYSTEM_EXIT_FAILED)
{