#include #include #include #include #include #include #include #include #define N 10000 #define TRUE 1 #define FALSE 0 #define HOST_IP "127.0.0.1" // IPV4 loopback address #define SERVER_PORT 8099 // Server port #define PORT_USED_CODE 256 #define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error #define SYSTEM_EXIT_FAILED 1 // Operating System program error response #define SYSTEM_EXIT_SUCCESS 0 // Operating System program success response #define KB 1024 float times[N]; float send_elapsed_time_ms = 0.00; float receive_elapsed_time_ms = 0.00; typedef struct sockaddr_in socket_address; int init_socket() { // AF_INET -> IPV4 Family // SOCK_STREAM -> TCP Socket initialization // IPPROTO_TCP -> TCP Explicit protocol int client_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if(client_socket == SOCKET_ERROR_CODE) { perror("Socket create failed!\n"); exit(SYSTEM_EXIT_FAILED); } return client_socket; } socket_address config_server_address() { socket_address server_address; server_address.sin_family = AF_INET; // IPV4 ips family server_address.sin_port = htons(SERVER_PORT); server_address.sin_addr.s_addr = inet_addr(HOST_IP); return server_address; } void connect_to_server(int client_socket, socket_address server_address) { struct sockaddr* address = (struct sockaddr*)&server_address; int connection_response = connect(client_socket, address, sizeof(server_address) ); if(connection_response == SOCKET_ERROR_CODE) { perror("Server connection error\n"); close(client_socket); exit(SYSTEM_EXIT_FAILED); } } int receive_buffer(int client_socket, int buffer_size) { ssize_t bytes_read; int received_buffer[buffer_size]; recv(client_socket, received_buffer, buffer_size, 0); } void send_buffer(int client_socket, int buffer[], size_t buffer_size) { send(client_socket, buffer, buffer_size, 0); } void controlc_handler() { printf("\nProgram finished!\n"); exit(SYSTEM_EXIT_SUCCESS); } void socket_listen(int client_socket, int buffer[], size_t buffer_size) { if(signal(SIGINT, controlc_handler) == SIG_ERR) { perror("Signal create error!"); exit(SYSTEM_EXIT_FAILED); } clock_t start_send_time = clock(); send_buffer(client_socket, buffer, buffer_size); clock_t end_send_time = clock(); clock_t send_difference = (end_send_time - start_send_time); send_elapsed_time_ms = ((float)send_difference / (CLOCKS_PER_SEC/1000)); clock_t start_receive_time = clock(); receive_buffer(client_socket, buffer_size); clock_t end_receive_time = clock(); clock_t receive_difference = (end_receive_time - start_receive_time); receive_elapsed_time_ms = ((float)receive_difference / (CLOCKS_PER_SEC/1000)); } float calculate() { float average_total = 0.00; for(int i = 0; i < N; i++){ average_total += times[i]; } return average_total; } int main(int argc, char** argv) { size_t buffer_size = (int)atoi(argv[1]); int buffer[buffer_size]; for(int i = 0; i < buffer_size; i++) { buffer[i] = (int)(i % 255); } int client_socket = init_socket(); socket_address server_address; server_address = config_server_address(); connect_to_server(client_socket, server_address); for(int i = 0; i < N; i++){ socket_listen(client_socket, buffer, buffer_size); times[i] = send_elapsed_time_ms + receive_elapsed_time_ms; } float average = calculate(); printf("%lf\n", (float)(average/(float)N)); return SYSTEM_EXIT_SUCCESS; }