#include #include #include #define N 10000 float times[N]; int num_of_read_bytes = 0; int client_socket; int* buffer; size_t buffer_size; int socket_type; pid_t child; int *descriptors; void* server_address; float elapsed_time_ms = 0.00; int receive_buffer(void *server_address) { int received_buffer[buffer_size]; if(socket_type == TCP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0); else { struct sockaddr* address = (struct sockaddr*)&server_address; socklen_t* server_addr_size = (socklen_t*)sizeof(server_address); recvfrom(client_socket, received_buffer, buffer_size, 0, address, server_addr_size); } } void send_buffer(void *server_address) { struct sockaddr* address = (struct sockaddr*)&server_address; socklen_t server_addr_size = (socklen_t)sizeof(server_address); if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0); else sendto(client_socket, buffer, buffer_size, 0, address, server_addr_size); receive_buffer(server_address); } void controlc_handler() { printf("\nProgram finished!\n"); exit(SYSTEM_EXIT_SUCCESS); } void socket_listen() { if(signal(SIGINT, controlc_handler) == SIG_ERR) { panic("Signal create error!"); } clock_t start_time = clock(); send_buffer(server_address); clock_t end_time = clock(); elapsed_time_ms = ((float)(end_time - start_time) / (CLOCKS_PER_SEC/1000)); } void attribuite_and_init_socket(int socket_type) { switch (socket_type) { case TCP_SOCKET_FLAG: // TCP SOCKET client_socket = create_socket(AF_INET, SOCK_STREAM); socket_address_ipv4 tcp_ip_address = config_tcp_upd_server_address(); server_address = (void*)&tcp_ip_address; connect_to_server(socket_type, server_address,client_socket); break; case UDP_SOCKET_FLAG: // UDP SOCKET client_socket = create_socket(AF_INET, SOCK_STREAM); socket_address_ipv4 udp_ip_address = config_tcp_upd_server_address(); server_address = (void*)&udp_ip_address; connect_to_server(socket_type, server_address,client_socket); break; case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET client_socket = create_socket(AF_UNIX, SOCK_DGRAM); socket_address_unix unix_ip_address = config_unixdomain_server_address(); server_address = (void*)&unix_ip_address; connect_to_server(socket_type, server_address,client_socket); break; case PIPE_CONNECTION_FLAG: // PIPE CONNECTION FLAG descriptors = create_pipe(); child = fork_process(); break; default: panic("Value error!"); break; } } void get_args(int argc, char** argv) { if(argc > NUM_OF_ARGUMENTS) { buffer_size = (int)atoi(argv[1]); num_of_read_bytes = (int)atoi(argv[2]); socket_type = (int)atoi(argv[3]); }else { panic("Argument is missing!"); } } int main(int argc, char** argv) { get_args(argc, argv); attribuite_and_init_socket(socket_type); buffer = get_init_buffer(buffer_size); float sum_elapsed_time_ms = 0.0; for(int i = 0; i < num_of_read_bytes; i++) { socket_type == PIPE_CONNECTION_FLAG ? elapsed_time_ms = pingpong_pipe(descriptors, child, buffer_size, buffer) : socket_listen(); sum_elapsed_time_ms += elapsed_time_ms; } printf("%lf\n", (float)((sum_elapsed_time_ms)/(num_of_read_bytes))); return SYSTEM_EXIT_SUCCESS; }