#include #include #include #include #include #include #include #define FALSE 0 #define TRUE 1 #define HOST_IP "127.0.0.1" // IPV4 loopback address #define SERVER_PORT 8481 // Server port #define MAX_CONNECTIONS 1 // Num max client connected simultaneously #define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error #define SYSTEM_EXIT_FAILED 1 // Operating System program error response #define SYSTEM_EXIT_SUCCESS 0 // Operating System program success response #define NUM_OF_ARGUMENTS 3 #define TCP_SOCKET_FLAG 1 #define UDP_SOCKET_FLAG 2 #define UNIX_SOCKET_FLAG 3 int num_of_read_bytes = 0; typedef struct sockaddr_in socket_address; socket_address client_address; socklen_t client_addr_len; size_t buffer_size; int socket_type; int domain, type, protocol, sin_family, address, sock; void panic(char* message) { perror(message); exit(SYSTEM_EXIT_FAILED); } int create_socket() { int server_socket; server_socket = socket(sin_family, sock, IPPROTO_TCP); if(server_socket == SOCKET_ERROR_CODE) { panic("Socket create failed!"); } return server_socket; } socket_address config_server_address() { socket_address server_address; server_address.sin_family = sin_family; server_address.sin_port = htons(SERVER_PORT); server_address.sin_addr.s_addr = address; return server_address; } void bind_server(int server_socket, socket_address server_address) { struct sockaddr* address = (struct sockaddr*)&server_address; int server_bind_response = bind(server_socket, address, sizeof(server_address)); if(server_bind_response == SOCKET_ERROR_CODE) { close(server_socket); panic("Bind server error"); } } int accept_connection(int client_socket, int server_socket, socket_address client_address, socklen_t client_addr_len) { struct sockaddr *address = (struct sockaddr*)&client_address; client_socket = accept(server_socket, address, &client_addr_len); if(client_socket == SYSTEM_EXIT_FAILED) { panic("Accept connection error!"); }else{ return client_socket; } } void send_buffer(int client_socket, int buffer[], int buffer_size) { socklen_t client_addr_size = (socklen_t)sizeof(client_address); if(socket_type != UDP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0); else sendto(client_socket, buffer, buffer_size, 0, (const struct sockaddr *)&client_address, client_addr_size); } int receive_buffer(int client_socket, int buffer_size) { ssize_t bytes_read; socklen_t* client_addr_size = (socklen_t*)sizeof(client_address); int received_buffer[buffer_size]; for(int i = 0; i < num_of_read_bytes; i++) { while((bytes_read = socket_type == UDP_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, (struct sockaddr *)&client_address, client_addr_size)) > 0) { send_buffer(client_socket, received_buffer, buffer_size); } } } void controlc_handler() { printf("\nProgram finished!\n"); exit(SYSTEM_EXIT_SUCCESS); } void server_listen(int client_socket, int server_socket, socket_address client_address, socklen_t client_addr_len, int buffer_size) { if (listen(server_socket, MAX_CONNECTIONS) == SOCKET_ERROR_CODE) { close(server_socket); panic("Listening mode error"); } printf("[SERVER] - Server TCP listening on port %d...\n", SERVER_PORT); client_socket = accept_connection(client_socket, server_socket, client_address, client_addr_len); receive_buffer(client_socket, buffer_size); } void attribuite_socket_type(int socket_type) { switch (socket_type) { case TCP_SOCKET_FLAG: // TCP SOCKET sin_family = AF_INET; address = inet_addr(HOST_IP); sock = SOCK_STREAM; break; case UDP_SOCKET_FLAG: // UDP SOCKET address = INADDR_ANY; sock = SOCK_DGRAM; break; case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET sin_family = AF_UNIX; address = inet_addr(HOST_IP); sock = SOCK_STREAM; break; default: panic("Value error!"); break; } } void get_args(int argc, char** argv) { if(argc > NUM_OF_ARGUMENTS) { buffer_size = (int)atoi(argv[1]); num_of_read_bytes = (int)atoi(argv[2]); socket_type = (int)atoi(argv[3]); }else { panic("Argument is missing!"); } } int main(int argc, char** argv) { get_args(argc, argv); attribuite_socket_type(socket_type); int buffer[buffer_size]; int server_socket, client_socket; server_socket = create_socket(); socket_address server_address; client_addr_len = sizeof(client_address); server_address = config_server_address(); bind_server(server_socket, server_address); server_listen(client_socket, server_socket, client_address, client_addr_len, buffer_size); return SYSTEM_EXIT_SUCCESS; }