pingpong/src/main_client.c

143 lines
3.7 KiB
C

#include "../include/socket.h"
#include "../include/pipe.h"
#include "../include/utils.h"
#define N 10000
float times[N];
int num_of_read_bytes = 0;
int client_socket;
int* buffer;
size_t buffer_size;
int socket_type;
pid_t child;
int *descriptors;
void* server_address;
float elapsed_time_ms = 0.00;
int receive_buffer(void *server_address)
{
int received_buffer[buffer_size];
if(socket_type == TCP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0);
else
{
struct sockaddr* address = (struct sockaddr*)&server_address;
socklen_t* server_addr_size = (socklen_t*)sizeof(server_address);
recvfrom(client_socket, received_buffer, buffer_size, 0, address, server_addr_size);
}
}
void send_buffer(void *server_address)
{
struct sockaddr* address = (struct sockaddr*)&server_address;
socklen_t server_addr_size = (socklen_t)sizeof(server_address);
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
else sendto(client_socket, buffer, buffer_size, 0, address, server_addr_size);
receive_buffer(server_address);
}
void controlc_handler()
{
printf("\nProgram finished!\n");
exit(SYSTEM_EXIT_SUCCESS);
}
void socket_listen()
{
if(signal(SIGINT, controlc_handler) == SIG_ERR)
{
panic("Signal create error!");
}
clock_t start_time = clock();
send_buffer(server_address);
clock_t end_time = clock();
elapsed_time_ms = ((float)(end_time - start_time) / (CLOCKS_PER_SEC/1000));
}
void attribuite_and_init_socket(int socket_type)
{
switch (socket_type)
{
case TCP_SOCKET_FLAG: // TCP SOCKET
client_socket = create_socket(AF_INET, SOCK_STREAM);
socket_address_ipv4 tcp_ip_address = config_tcp_upd_server_address();
server_address = (void*)&tcp_ip_address;
connect_to_server(server_address,client_socket);
break;
case UDP_SOCKET_FLAG: // UDP SOCKET
client_socket = create_socket(AF_INET, SOCK_STREAM);
socket_address_ipv4 udp_ip_address = config_tcp_upd_server_address();
server_address = (void*)&udp_ip_address;
connect_to_server(server_address,client_socket);
break;
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
client_socket = create_socket(AF_UNIX, SOCK_DGRAM);
socket_address_unix unix_ip_address = config_unixdomain_server_address();
server_address = (void*)&unix_ip_address;
connect_to_server(server_address,client_socket);
break;
case PIPE_CONNECTION_FLAG: // PIPE CONNECTION FLAG
descriptors = create_pipe();
child = fork_process();
break;
default:
panic("Value error!");
break;
}
}
void get_args(int argc, char** argv)
{
if(argc > NUM_OF_ARGUMENTS)
{
buffer_size = (int)atoi(argv[1]);
num_of_read_bytes = (int)atoi(argv[2]);
socket_type = (int)atoi(argv[3]);
}else
{
panic("Argument is missing!");
}
}
int main(int argc, char** argv)
{
get_args(argc, argv);
attribuite_and_init_socket(socket_type);
buffer = get_init_buffer(buffer_size);
float sum_elapsed_time_ms = 0.0;
for(int i = 0; i < num_of_read_bytes; i++)
{
socket_type == PIPE_CONNECTION_FLAG ? elapsed_time_ms = pingpong_pipe(descriptors, child, buffer_size, buffer) : socket_listen();
sum_elapsed_time_ms += elapsed_time_ms;
}
printf("%lf\n", (float)((sum_elapsed_time_ms)/(num_of_read_bytes)));
return SYSTEM_EXIT_SUCCESS;
}