Merge branch 'main' into dev
This commit is contained in:
commit
31b1504531
|
|
@ -5,19 +5,5 @@ execute_process(
|
||||||
COMMAND mkdir -p bin
|
COMMAND mkdir -p bin
|
||||||
)
|
)
|
||||||
|
|
||||||
#set(CMAKE_CXX_FLAGS "-Wall -Wextra")
|
add_executable(./bin/server ./include/socket.h ./include/utils.h ./src/socket.c ./src/utils.c ./src/main_server.c)
|
||||||
#set(CMAKE_CXX_FLAGS_DEBUG "-g")
|
add_executable(./bin/client ./include/socket.h ./include/utils.h ./src/socket.c ./src/utils.c ./src/main_client.c)
|
||||||
#set(CMAKE_CXX_FLAGS_RELEASE "-O3")
|
|
||||||
|
|
||||||
# Set warning level for GCC or Clang
|
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
|
|
||||||
set(CMAKE_CXX_FLAGS_DEBUG "-g")
|
|
||||||
set(CMAKE_CXX_FLAGS_RELEASE "-O3")
|
|
||||||
|
|
||||||
# Set warning level for MSVC
|
|
||||||
if(MSVC)
|
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
add_executable(./bin/server ./src/server.c)
|
|
||||||
add_executable(./bin/client ./src/client.c)
|
|
||||||
|
|
|
||||||
BIN
bin/client
BIN
bin/client
Binary file not shown.
BIN
bin/server
BIN
bin/server
Binary file not shown.
|
|
@ -0,0 +1,26 @@
|
||||||
|
#ifndef __SOCKET_H__
|
||||||
|
|
||||||
|
#define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error
|
||||||
|
#define SYSTEM_EXIT_FAILED 1 // Operating System program error response
|
||||||
|
#define HOST_IP "127.0.0.1" // IPV4 loopback address
|
||||||
|
#define SERVER_PORT 8481 // Server port
|
||||||
|
#define UNIXDOAMIN_ADDRESS "pingpong.socket"
|
||||||
|
#define MAX_CONNECTIONS 1 // Num max client connected simultaneously
|
||||||
|
|
||||||
|
#define NUM_OF_ARGUMENTS 3
|
||||||
|
#define TCP_SOCKET_FLAG 1
|
||||||
|
#define UDP_SOCKET_FLAG 2
|
||||||
|
#define UNIX_SOCKET_FLAG 3
|
||||||
|
|
||||||
|
typedef struct sockaddr_in socket_address_ipv4;
|
||||||
|
typedef struct sockaddr_un socket_address_unix;
|
||||||
|
typedef struct sockaddr_in socket_address;
|
||||||
|
|
||||||
|
extern int create_socket(int sin_family, int sock);
|
||||||
|
extern socket_address_unix config_unixdomain_server_address();
|
||||||
|
extern socket_address_ipv4 config_tcp_upd_server_address();
|
||||||
|
extern void connect_to_server(void* server_address, int client_socket);
|
||||||
|
extern void bind_server(void* server_address, int socket_type, int server_socket);
|
||||||
|
extern int accept_connection(int client_socket, void* client_address, int server_socket);
|
||||||
|
|
||||||
|
#endif // __SOCKET_H__
|
||||||
|
|
@ -0,0 +1,21 @@
|
||||||
|
#ifndef __UTILS_H__
|
||||||
|
|
||||||
|
#include <time.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <signal.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <sys/un.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <arpa/inet.h>
|
||||||
|
#include <netinet/in.h>
|
||||||
|
|
||||||
|
#define SYSTEM_EXIT_SUCCESS 0 // Operating System program success response
|
||||||
|
#define SYSTEM_EXIT_FAILURE 1 // Operating System program error response
|
||||||
|
#define TRUE 1
|
||||||
|
#define FALSE 0
|
||||||
|
|
||||||
|
extern void panic(char* message);
|
||||||
|
extern int* get_init_buffer(int buffer_size);
|
||||||
|
|
||||||
|
#endif // __UTILS_H__
|
||||||
231
src/client.c
231
src/client.c
|
|
@ -1,231 +0,0 @@
|
||||||
#include <time.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <signal.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <sys/un.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <unistd.h>
|
|
||||||
#include <arpa/inet.h>
|
|
||||||
#include <netinet/in.h>
|
|
||||||
|
|
||||||
#define N 10000
|
|
||||||
#define TRUE 1
|
|
||||||
#define FALSE 0
|
|
||||||
#define HOST_IP "127.0.0.1" // IPV4 loopback address
|
|
||||||
#define SERVER_PORT 8481 // Server port
|
|
||||||
#define PORT_USED_CODE 256
|
|
||||||
#define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error
|
|
||||||
#define SYSTEM_EXIT_FAILED 1 // Operating System program error response
|
|
||||||
#define SYSTEM_EXIT_SUCCESS 0 // Operating System program success response
|
|
||||||
#define NUM_OF_ARGUMENTS 3
|
|
||||||
#define TCP_SOCKET_FLAG 1
|
|
||||||
#define UDP_SOCKET_FLAG 2
|
|
||||||
#define UNIX_SOCKET_FLAG 3
|
|
||||||
|
|
||||||
float times[N];
|
|
||||||
|
|
||||||
int num_of_read_bytes = 0;
|
|
||||||
|
|
||||||
typedef struct sockaddr_in socket_address_ipv4;
|
|
||||||
typedef struct sockaddr_un socket_address_unix;
|
|
||||||
|
|
||||||
typedef union socketaddr_t
|
|
||||||
{
|
|
||||||
socket_address_ipv4 socket_ipv4;
|
|
||||||
socket_address_unix socket_unix;
|
|
||||||
|
|
||||||
} socketaddr_t;
|
|
||||||
|
|
||||||
|
|
||||||
socketaddr_t server_address;
|
|
||||||
|
|
||||||
size_t buffer_size;
|
|
||||||
int socket_type;
|
|
||||||
|
|
||||||
int domain, type, protocol;
|
|
||||||
|
|
||||||
float elapsed_time_ms = 0.00;
|
|
||||||
|
|
||||||
char* address;
|
|
||||||
int domain, type, protocol, sin_family, sock;
|
|
||||||
|
|
||||||
typedef struct sockaddr_in socket_address;
|
|
||||||
|
|
||||||
void panic(char* message)
|
|
||||||
{
|
|
||||||
perror(message);
|
|
||||||
exit(SYSTEM_EXIT_FAILED);
|
|
||||||
}
|
|
||||||
|
|
||||||
int init_socket()
|
|
||||||
{
|
|
||||||
int client_socket = socket(sin_family, sock, -1);
|
|
||||||
|
|
||||||
if(client_socket == SOCKET_ERROR_CODE)
|
|
||||||
{
|
|
||||||
panic("Socket create failed!\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
return client_socket;
|
|
||||||
}
|
|
||||||
|
|
||||||
socketaddr_t config_server_address()
|
|
||||||
{
|
|
||||||
|
|
||||||
if(socket_type == UNIX_SOCKET_FLAG)
|
|
||||||
{
|
|
||||||
server_address.socket_ipv4.sin_family = sin_family;
|
|
||||||
server_address.socket_ipv4.sin_port = htons(SERVER_PORT);
|
|
||||||
server_address.socket_ipv4.sin_addr.s_addr = inet_addr(address);
|
|
||||||
|
|
||||||
|
|
||||||
}else{
|
|
||||||
|
|
||||||
server_address.socket_unix.sun_family = AF_UNIX;
|
|
||||||
strcpy(server_address.socket_unix.sun_path, address);
|
|
||||||
unlink(address);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void connect_to_server(int client_socket)
|
|
||||||
|
|
||||||
{
|
|
||||||
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
|
|
||||||
|
|
||||||
int connection_response = connect(client_socket,
|
|
||||||
address,
|
|
||||||
socket_type == UNIX_SOCKET_FLAG ? (socklen_t)sizeof(server_address.socket_unix) : (socklen_t)sizeof(server_address.socket_ipv4)
|
|
||||||
);
|
|
||||||
|
|
||||||
if(connection_response == SOCKET_ERROR_CODE)
|
|
||||||
{
|
|
||||||
|
|
||||||
close(client_socket);
|
|
||||||
panic("Server connection error\n");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int receive_buffer(int client_socket, int buffer_size)
|
|
||||||
{
|
|
||||||
int received_buffer[buffer_size];
|
|
||||||
|
|
||||||
if(socket_type == TCP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0);
|
|
||||||
else
|
|
||||||
{
|
|
||||||
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
|
|
||||||
socklen_t* server_addr_size = socket_type == UNIX_SOCKET_FLAG ? (socklen_t*)sizeof(server_address.socket_unix) : (socklen_t*)sizeof(server_address.socket_ipv4);
|
|
||||||
recvfrom(client_socket, received_buffer, buffer_size, 0, address, server_addr_size);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void send_buffer(int client_socket, int* buffer, size_t buffer_size)
|
|
||||||
{
|
|
||||||
|
|
||||||
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
|
|
||||||
socklen_t server_addr_size = socket_type == UNIX_SOCKET_FLAG ? (socklen_t)sizeof(server_address.socket_unix) : (socklen_t)sizeof(server_address.socket_ipv4);
|
|
||||||
|
|
||||||
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
|
|
||||||
else sendto(client_socket, buffer, buffer_size, 0, address, server_addr_size);
|
|
||||||
|
|
||||||
receive_buffer(client_socket, buffer_size);
|
|
||||||
}
|
|
||||||
|
|
||||||
void controlc_handler()
|
|
||||||
{
|
|
||||||
printf("\nProgram finished!\n");
|
|
||||||
exit(SYSTEM_EXIT_SUCCESS);
|
|
||||||
}
|
|
||||||
|
|
||||||
void socket_listen(int client_socket, int* buffer, size_t buffer_size)
|
|
||||||
{
|
|
||||||
|
|
||||||
if(signal(SIGINT, controlc_handler) == SIG_ERR)
|
|
||||||
{
|
|
||||||
panic("Signal create error!");
|
|
||||||
}
|
|
||||||
|
|
||||||
clock_t start_time = clock();
|
|
||||||
send_buffer(client_socket, buffer, buffer_size);
|
|
||||||
clock_t end_time = clock();
|
|
||||||
|
|
||||||
elapsed_time_ms = ((float)(end_time - start_time) / (CLOCKS_PER_SEC/1000));
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void attribuite_socket_type(int socket_type)
|
|
||||||
{
|
|
||||||
switch (socket_type)
|
|
||||||
{
|
|
||||||
case TCP_SOCKET_FLAG: // TCP SOCKET
|
|
||||||
|
|
||||||
sin_family = AF_INET;
|
|
||||||
address = HOST_IP;
|
|
||||||
sock = SOCK_STREAM;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case UDP_SOCKET_FLAG: // UDP SOCKET
|
|
||||||
|
|
||||||
sin_family = AF_INET;
|
|
||||||
address = HOST_IP;
|
|
||||||
sock = SOCK_DGRAM;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
|
|
||||||
|
|
||||||
sin_family = AF_UNIX;
|
|
||||||
address = "pingpong.socket";;
|
|
||||||
sock = SOCK_DGRAM;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
panic("Value error!");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void get_args(int argc, char** argv)
|
|
||||||
{
|
|
||||||
if(argc > NUM_OF_ARGUMENTS)
|
|
||||||
{
|
|
||||||
buffer_size = (int)atoi(argv[1]);
|
|
||||||
num_of_read_bytes = (int)atoi(argv[2]);
|
|
||||||
socket_type = (int)atoi(argv[3]);
|
|
||||||
}else
|
|
||||||
{
|
|
||||||
panic("Argument is missing!");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
|
||||||
{
|
|
||||||
|
|
||||||
get_args(argc, argv);
|
|
||||||
attribuite_socket_type(socket_type);
|
|
||||||
|
|
||||||
int* buffer = (int*)malloc(buffer_size*sizeof(int));
|
|
||||||
|
|
||||||
|
|
||||||
for(int i = 0; i < buffer_size; i++)
|
|
||||||
{
|
|
||||||
buffer[i] = (int)(i % 255);
|
|
||||||
}
|
|
||||||
|
|
||||||
int client_socket = init_socket();
|
|
||||||
|
|
||||||
server_address = config_server_address();
|
|
||||||
|
|
||||||
connect_to_server(client_socket);
|
|
||||||
|
|
||||||
for(int i = 0; i < num_of_read_bytes; i++)
|
|
||||||
{
|
|
||||||
socket_listen(client_socket, buffer, buffer_size);
|
|
||||||
|
|
||||||
printf("%lf\n", (float)(elapsed_time_ms));
|
|
||||||
}
|
|
||||||
|
|
||||||
return SYSTEM_EXIT_SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
@ -0,0 +1,125 @@
|
||||||
|
#include "../include/socket.h"
|
||||||
|
#include "../include/utils.h"
|
||||||
|
|
||||||
|
#define N 10000
|
||||||
|
|
||||||
|
float times[N];
|
||||||
|
|
||||||
|
int num_of_read_bytes = 0;
|
||||||
|
|
||||||
|
int client_socket;
|
||||||
|
int* buffer;
|
||||||
|
size_t buffer_size;
|
||||||
|
int socket_type;
|
||||||
|
|
||||||
|
socket_address_ipv4 ipv4_server_address;
|
||||||
|
socket_address_unix unix_server_address;
|
||||||
|
|
||||||
|
float elapsed_time_ms = 0.00;
|
||||||
|
|
||||||
|
int receive_buffer(void *server_address)
|
||||||
|
{
|
||||||
|
int received_buffer[buffer_size];
|
||||||
|
|
||||||
|
if(socket_type == TCP_SOCKET_FLAG) recv(client_socket, received_buffer, buffer_size, 0);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
struct sockaddr* address = (struct sockaddr*)&server_address;
|
||||||
|
socklen_t* server_addr_size = (socklen_t*)sizeof(server_address);
|
||||||
|
recvfrom(client_socket, received_buffer, buffer_size, 0, address, server_addr_size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void send_buffer(void *server_address)
|
||||||
|
{
|
||||||
|
|
||||||
|
struct sockaddr* address = (struct sockaddr*)&server_address;
|
||||||
|
socklen_t server_addr_size = (socklen_t)sizeof(server_address);
|
||||||
|
|
||||||
|
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
|
||||||
|
else sendto(client_socket, buffer, buffer_size, 0, address, server_addr_size);
|
||||||
|
|
||||||
|
receive_buffer(socket_type == UNIX_SOCKET_FLAG ? (void*)&unix_server_address : (void*)&ipv4_server_address);
|
||||||
|
}
|
||||||
|
|
||||||
|
void controlc_handler()
|
||||||
|
{
|
||||||
|
printf("\nProgram finished!\n");
|
||||||
|
exit(SYSTEM_EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
||||||
|
void socket_listen()
|
||||||
|
{
|
||||||
|
|
||||||
|
if(signal(SIGINT, controlc_handler) == SIG_ERR)
|
||||||
|
{
|
||||||
|
panic("Signal create error!");
|
||||||
|
}
|
||||||
|
|
||||||
|
clock_t start_time = clock();
|
||||||
|
send_buffer(socket_type == UNIX_SOCKET_FLAG ? (void*)&unix_server_address : (void*)&ipv4_server_address);
|
||||||
|
clock_t end_time = clock();
|
||||||
|
|
||||||
|
elapsed_time_ms = ((float)(end_time - start_time) / (CLOCKS_PER_SEC/1000));
|
||||||
|
}
|
||||||
|
|
||||||
|
void attribuite_and_init_socket(int socket_type)
|
||||||
|
{
|
||||||
|
switch (socket_type)
|
||||||
|
{
|
||||||
|
case TCP_SOCKET_FLAG: // TCP SOCKET
|
||||||
|
client_socket = create_socket(AF_INET, SOCK_STREAM);
|
||||||
|
ipv4_server_address = config_tcp_upd_server_address();
|
||||||
|
connect_to_server((void*)&ipv4_server_address,client_socket);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case UDP_SOCKET_FLAG: // UDP SOCKET
|
||||||
|
client_socket = create_socket(AF_INET, SOCK_STREAM);
|
||||||
|
ipv4_server_address = config_tcp_upd_server_address();
|
||||||
|
connect_to_server((void*)&ipv4_server_address,client_socket);
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
|
||||||
|
client_socket = create_socket(AF_UNIX, SOCK_DGRAM);
|
||||||
|
unix_server_address = config_unixdomain_server_address();
|
||||||
|
connect_to_server((void*)&unix_server_address,client_socket);
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
panic("Value error!");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void get_args(int argc, char** argv)
|
||||||
|
{
|
||||||
|
if(argc > NUM_OF_ARGUMENTS)
|
||||||
|
{
|
||||||
|
buffer_size = (int)atoi(argv[1]);
|
||||||
|
num_of_read_bytes = (int)atoi(argv[2]);
|
||||||
|
socket_type = (int)atoi(argv[3]);
|
||||||
|
}else
|
||||||
|
{
|
||||||
|
panic("Argument is missing!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char** argv)
|
||||||
|
{
|
||||||
|
|
||||||
|
get_args(argc, argv);
|
||||||
|
attribuite_and_init_socket(socket_type);
|
||||||
|
|
||||||
|
buffer = get_init_buffer(buffer_size);
|
||||||
|
|
||||||
|
for(int i = 0; i < num_of_read_bytes; i++)
|
||||||
|
{
|
||||||
|
socket_listen();
|
||||||
|
|
||||||
|
printf("%lf\n", (float)(elapsed_time_ms));
|
||||||
|
}
|
||||||
|
|
||||||
|
return SYSTEM_EXIT_SUCCESS;
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,119 @@
|
||||||
|
#include "../include/socket.h"
|
||||||
|
#include "../include/utils.h"
|
||||||
|
|
||||||
|
|
||||||
|
int num_of_read_bytes = 0;
|
||||||
|
|
||||||
|
socklen_t client_addr_len;
|
||||||
|
|
||||||
|
int server_socket, client_socket;
|
||||||
|
|
||||||
|
|
||||||
|
socket_address client_address, server_address;
|
||||||
|
|
||||||
|
size_t buffer_size;
|
||||||
|
int socket_type;
|
||||||
|
|
||||||
|
char* address;
|
||||||
|
int domain, type, protocol, sin_family, sock;
|
||||||
|
|
||||||
|
void send_buffer(int* buffer)
|
||||||
|
{
|
||||||
|
socklen_t client_addr_len = socket_type == sizeof(client_address);
|
||||||
|
struct sockaddr *address = (struct sockaddr*)&client_address;
|
||||||
|
|
||||||
|
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
|
||||||
|
else sendto(client_socket, buffer, buffer_size, 0, address, client_addr_len);
|
||||||
|
}
|
||||||
|
|
||||||
|
int receive_buffer()
|
||||||
|
{
|
||||||
|
ssize_t bytes_read;
|
||||||
|
|
||||||
|
socklen_t* client_addr_len = (socklen_t *)sizeof(client_address);
|
||||||
|
struct sockaddr *address = (struct sockaddr*)&client_address;
|
||||||
|
int received_buffer[buffer_size];
|
||||||
|
|
||||||
|
while((bytes_read = socket_type == UNIX_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, address, client_addr_len)) > 0)
|
||||||
|
{
|
||||||
|
send_buffer(received_buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void controlc_handler()
|
||||||
|
{
|
||||||
|
exit(SYSTEM_EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
||||||
|
void server_listen()
|
||||||
|
{
|
||||||
|
|
||||||
|
if (listen(server_socket, MAX_CONNECTIONS) == SOCKET_ERROR_CODE)
|
||||||
|
{
|
||||||
|
|
||||||
|
close(server_socket);
|
||||||
|
panic("Listening mode error");
|
||||||
|
}
|
||||||
|
|
||||||
|
client_socket = accept_connection(client_socket, (void*)&client_address, server_socket);
|
||||||
|
receive_buffer();
|
||||||
|
}
|
||||||
|
|
||||||
|
void attribuite_socket_type(int socket_type)
|
||||||
|
{
|
||||||
|
switch (socket_type)
|
||||||
|
{
|
||||||
|
case TCP_SOCKET_FLAG: // TCP SOCKET
|
||||||
|
|
||||||
|
server_socket = create_socket(AF_INET, SOCK_STREAM);
|
||||||
|
config_tcp_upd_server_address();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case UDP_SOCKET_FLAG: // UDP SOCKET
|
||||||
|
|
||||||
|
server_socket = create_socket(AF_INET, SOCK_DGRAM);
|
||||||
|
config_tcp_upd_server_address();
|
||||||
|
break;
|
||||||
|
|
||||||
|
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
|
||||||
|
server_socket = create_socket(AF_UNIX, SOCK_DGRAM);
|
||||||
|
config_unixdomain_server_address();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
panic("Value error!");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void get_args(int argc, char** argv)
|
||||||
|
{
|
||||||
|
if(argc > NUM_OF_ARGUMENTS)
|
||||||
|
{
|
||||||
|
buffer_size = (int)atoi(argv[1]);
|
||||||
|
num_of_read_bytes = (int)atoi(argv[2]);
|
||||||
|
socket_type = (int)atoi(argv[3]);
|
||||||
|
}else
|
||||||
|
{
|
||||||
|
panic("Argument is missing!");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char** argv)
|
||||||
|
{
|
||||||
|
|
||||||
|
get_args(argc, argv);
|
||||||
|
attribuite_socket_type(socket_type);
|
||||||
|
|
||||||
|
int* buffer = (int*)malloc(buffer_size*sizeof(int));
|
||||||
|
|
||||||
|
bind_server((void*)&server_address, socket_type, server_socket);
|
||||||
|
|
||||||
|
for(int i = 0; i < num_of_read_bytes; i++)
|
||||||
|
{
|
||||||
|
server_listen();
|
||||||
|
}
|
||||||
|
|
||||||
|
return SYSTEM_EXIT_SUCCESS;
|
||||||
|
}
|
||||||
224
src/server.c
224
src/server.c
|
|
@ -1,224 +0,0 @@
|
||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
#include <unistd.h>
|
|
||||||
#include <signal.h>
|
|
||||||
#include <sys/un.h>
|
|
||||||
#include <netinet/in.h>
|
|
||||||
#include <arpa/inet.h>
|
|
||||||
|
|
||||||
#define FALSE 0
|
|
||||||
#define TRUE 1
|
|
||||||
#define HOST_IP "127.0.0.1" // IPV4 loopback address
|
|
||||||
#define SERVER_PORT 8481 // Server port
|
|
||||||
#define MAX_CONNECTIONS 1 // Num max client connected simultaneously
|
|
||||||
#define SOCKET_ERROR_CODE -1 // Socket create, Connection server, Receive buffer to server code error
|
|
||||||
#define SYSTEM_EXIT_FAILED 1 // Operating System program error response
|
|
||||||
#define SYSTEM_EXIT_SUCCESS 0 // Operating System program success response
|
|
||||||
#define NUM_OF_ARGUMENTS 3
|
|
||||||
#define TCP_SOCKET_FLAG 1
|
|
||||||
#define UDP_SOCKET_FLAG 2
|
|
||||||
#define UNIX_SOCKET_FLAG 3
|
|
||||||
int num_of_read_bytes = 0;
|
|
||||||
|
|
||||||
typedef struct sockaddr_in socket_address_ipv4;
|
|
||||||
typedef struct sockaddr_un socket_address_unix;
|
|
||||||
|
|
||||||
|
|
||||||
socklen_t client_addr_len;
|
|
||||||
|
|
||||||
typedef union socketaddr_t
|
|
||||||
{
|
|
||||||
socket_address_ipv4 socket_ipv4;
|
|
||||||
socket_address_unix socket_unix;
|
|
||||||
|
|
||||||
} socketaddr_t;
|
|
||||||
|
|
||||||
socketaddr_t client_address;
|
|
||||||
socketaddr_t server_address;
|
|
||||||
|
|
||||||
size_t buffer_size;
|
|
||||||
int socket_type;
|
|
||||||
|
|
||||||
char* address;
|
|
||||||
int domain, type, protocol, sin_family, sock;
|
|
||||||
|
|
||||||
void panic(char* message)
|
|
||||||
{
|
|
||||||
perror(message);
|
|
||||||
exit(SYSTEM_EXIT_FAILED);
|
|
||||||
}
|
|
||||||
|
|
||||||
int create_socket()
|
|
||||||
{
|
|
||||||
int server_socket;
|
|
||||||
|
|
||||||
server_socket = socket(sin_family, sock, -1);
|
|
||||||
|
|
||||||
if(server_socket == SOCKET_ERROR_CODE)
|
|
||||||
{
|
|
||||||
panic("Socket create failed!");
|
|
||||||
}
|
|
||||||
|
|
||||||
return server_socket;
|
|
||||||
}
|
|
||||||
|
|
||||||
void config_server_address()
|
|
||||||
{
|
|
||||||
|
|
||||||
if(socket_type == UNIX_SOCKET_FLAG)
|
|
||||||
{
|
|
||||||
server_address.socket_ipv4.sin_family = sin_family;
|
|
||||||
server_address.socket_ipv4.sin_port = htons(SERVER_PORT);
|
|
||||||
server_address.socket_ipv4.sin_addr.s_addr = inet_addr(address);
|
|
||||||
|
|
||||||
|
|
||||||
}else{
|
|
||||||
|
|
||||||
server_address.socket_unix.sun_family = AF_UNIX;
|
|
||||||
strcpy(server_address.socket_unix.sun_path, address);
|
|
||||||
unlink((const char*)address);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void bind_server(int server_socket)
|
|
||||||
{
|
|
||||||
|
|
||||||
struct sockaddr* address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&server_address.socket_unix : (struct sockaddr*)&server_address.socket_ipv4;
|
|
||||||
|
|
||||||
int server_bind_response = bind(server_socket, address, socket_type == UNIX_SOCKET_FLAG ? sizeof(server_address.socket_unix) : sizeof(server_address.socket_ipv4));
|
|
||||||
|
|
||||||
if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)address);
|
|
||||||
|
|
||||||
if(server_bind_response == SOCKET_ERROR_CODE)
|
|
||||||
{
|
|
||||||
close(server_socket);
|
|
||||||
panic("Bind server error");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int accept_connection(int client_socket, int server_socket)
|
|
||||||
{
|
|
||||||
socklen_t client_addr_len = socket_type == UNIX_SOCKET_FLAG ? sizeof(client_address.socket_ipv4) : sizeof(client_address.socket_unix);
|
|
||||||
struct sockaddr *address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&client_address.socket_unix : (struct sockaddr*)&client_address.socket_ipv4;
|
|
||||||
|
|
||||||
client_socket = accept(server_socket, address, &client_addr_len);
|
|
||||||
|
|
||||||
if(client_socket == SYSTEM_EXIT_FAILED)
|
|
||||||
{
|
|
||||||
panic("Accept connection error!");
|
|
||||||
}else{
|
|
||||||
return client_socket;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void send_buffer(int client_socket, int* buffer, int buffer_size)
|
|
||||||
{
|
|
||||||
socklen_t client_addr_len = socket_type == UNIX_SOCKET_FLAG ? sizeof(client_address.socket_ipv4) : sizeof(client_address.socket_unix);
|
|
||||||
struct sockaddr *address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&client_address.socket_unix : (struct sockaddr*)&client_address.socket_ipv4;
|
|
||||||
|
|
||||||
if(socket_type == TCP_SOCKET_FLAG) send(client_socket, buffer, buffer_size, 0);
|
|
||||||
else sendto(client_socket, buffer, buffer_size, 0, address, client_addr_len);
|
|
||||||
}
|
|
||||||
|
|
||||||
int receive_buffer(int client_socket, int buffer_size)
|
|
||||||
{
|
|
||||||
ssize_t bytes_read;
|
|
||||||
|
|
||||||
socklen_t* client_addr_len = socket_type == UNIX_SOCKET_FLAG ? (socklen_t *)sizeof(client_address.socket_ipv4) : (socklen_t *)sizeof(client_address.socket_unix);
|
|
||||||
struct sockaddr *address = socket_type == UNIX_SOCKET_FLAG ? (struct sockaddr*)&client_address.socket_unix : (struct sockaddr*)&client_address.socket_ipv4;
|
|
||||||
int received_buffer[buffer_size];
|
|
||||||
|
|
||||||
while((bytes_read = socket_type == UNIX_SOCKET_FLAG ? recv(client_socket, received_buffer, buffer_size, 0) : recvfrom(client_socket, received_buffer, buffer_size, 0, address, client_addr_len)) > 0)
|
|
||||||
{
|
|
||||||
send_buffer(client_socket, received_buffer, buffer_size);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void controlc_handler()
|
|
||||||
{
|
|
||||||
exit(SYSTEM_EXIT_SUCCESS);
|
|
||||||
}
|
|
||||||
|
|
||||||
void server_listen(int client_socket, int server_socket, int buffer_size)
|
|
||||||
{
|
|
||||||
|
|
||||||
if (listen(server_socket, MAX_CONNECTIONS) == SOCKET_ERROR_CODE)
|
|
||||||
{
|
|
||||||
|
|
||||||
close(server_socket);
|
|
||||||
panic("Listening mode error");
|
|
||||||
}
|
|
||||||
|
|
||||||
client_socket = accept_connection(client_socket, server_socket);
|
|
||||||
receive_buffer(client_socket, buffer_size);
|
|
||||||
}
|
|
||||||
|
|
||||||
void attribuite_socket_type(int socket_type)
|
|
||||||
{
|
|
||||||
switch (socket_type)
|
|
||||||
{
|
|
||||||
case TCP_SOCKET_FLAG: // TCP SOCKET
|
|
||||||
sin_family = AF_INET;
|
|
||||||
|
|
||||||
address = HOST_IP;
|
|
||||||
sock = SOCK_STREAM;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case UDP_SOCKET_FLAG: // UDP SOCKET
|
|
||||||
|
|
||||||
address = HOST_IP;
|
|
||||||
sock = SOCK_DGRAM;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case UNIX_SOCKET_FLAG: // UNIXDOMAIN SOCKET
|
|
||||||
|
|
||||||
sin_family = AF_UNIX;
|
|
||||||
address = "pingpong.socket";
|
|
||||||
sock = SOCK_DGRAM;
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
panic("Value error!");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void get_args(int argc, char** argv)
|
|
||||||
{
|
|
||||||
if(argc > NUM_OF_ARGUMENTS)
|
|
||||||
{
|
|
||||||
buffer_size = (int)atoi(argv[1]);
|
|
||||||
num_of_read_bytes = (int)atoi(argv[2]);
|
|
||||||
socket_type = (int)atoi(argv[3]);
|
|
||||||
}else
|
|
||||||
{
|
|
||||||
panic("Argument is missing!");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
|
||||||
{
|
|
||||||
|
|
||||||
get_args(argc, argv);
|
|
||||||
attribuite_socket_type(socket_type);
|
|
||||||
|
|
||||||
int* buffer = (int*)malloc(buffer_size*sizeof(int));
|
|
||||||
|
|
||||||
int server_socket, client_socket;
|
|
||||||
|
|
||||||
server_socket = create_socket();
|
|
||||||
|
|
||||||
config_server_address();
|
|
||||||
|
|
||||||
bind_server(server_socket);
|
|
||||||
|
|
||||||
for(int i = 0; i < num_of_read_bytes; i++)
|
|
||||||
{
|
|
||||||
server_listen(client_socket, server_socket, buffer_size);
|
|
||||||
}
|
|
||||||
|
|
||||||
return SYSTEM_EXIT_SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
@ -0,0 +1,93 @@
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <signal.h>
|
||||||
|
#include <sys/un.h>
|
||||||
|
#include <netinet/in.h>
|
||||||
|
#include <arpa/inet.h>
|
||||||
|
|
||||||
|
#include "../include/socket.h"
|
||||||
|
#include "../include/utils.h"
|
||||||
|
|
||||||
|
int create_socket(int sin_family, int sock)
|
||||||
|
{
|
||||||
|
int server_socket;
|
||||||
|
|
||||||
|
server_socket = socket(sin_family, sock, -1);
|
||||||
|
|
||||||
|
if(server_socket == SOCKET_ERROR_CODE)
|
||||||
|
{
|
||||||
|
panic("Socket create failed!");
|
||||||
|
}
|
||||||
|
|
||||||
|
return server_socket;
|
||||||
|
}
|
||||||
|
|
||||||
|
socket_address_unix config_unixdomain_server_address()
|
||||||
|
{
|
||||||
|
socket_address_unix server_address;
|
||||||
|
server_address.sun_family = AF_UNIX;
|
||||||
|
strcpy(server_address.sun_path, UNIXDOAMIN_ADDRESS);
|
||||||
|
unlink(UNIXDOAMIN_ADDRESS);
|
||||||
|
return server_address;
|
||||||
|
}
|
||||||
|
|
||||||
|
socket_address_ipv4 config_tcp_upd_server_address()
|
||||||
|
{
|
||||||
|
socket_address_ipv4 server_address;
|
||||||
|
|
||||||
|
server_address.sin_family = AF_INET;
|
||||||
|
server_address.sin_port = htons(SERVER_PORT);
|
||||||
|
server_address.sin_addr.s_addr = inet_addr(HOST_IP);
|
||||||
|
return server_address;
|
||||||
|
}
|
||||||
|
|
||||||
|
void connect_to_server(void *server_address, int client_socket)
|
||||||
|
{
|
||||||
|
struct sockaddr* address = (struct sockaddr*)&server_address;
|
||||||
|
|
||||||
|
int connection_response = connect(client_socket,
|
||||||
|
address,
|
||||||
|
(socklen_t)sizeof(server_address)
|
||||||
|
);
|
||||||
|
|
||||||
|
if(connection_response == SOCKET_ERROR_CODE)
|
||||||
|
{
|
||||||
|
|
||||||
|
close(client_socket);
|
||||||
|
panic("Server connection error\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void bind_server(void *server_address, int socket_type, int server_socket)
|
||||||
|
{
|
||||||
|
|
||||||
|
struct sockaddr* address = (struct sockaddr*)&server_address;
|
||||||
|
|
||||||
|
int server_bind_response = bind(server_socket, address, sizeof(server_address));
|
||||||
|
|
||||||
|
if (socket_type == UNIX_SOCKET_FLAG) unlink((const char*)address);
|
||||||
|
|
||||||
|
if(server_bind_response == SOCKET_ERROR_CODE)
|
||||||
|
{
|
||||||
|
close(server_socket);
|
||||||
|
panic("Bind server error");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int accept_connection(int client_socket, void *client_address, int server_socket)
|
||||||
|
{
|
||||||
|
socklen_t client_addr_len = sizeof(client_address);
|
||||||
|
struct sockaddr *address = (struct sockaddr*)&client_address;
|
||||||
|
|
||||||
|
client_socket = accept(server_socket, address, &client_addr_len);
|
||||||
|
|
||||||
|
if(client_socket == SYSTEM_EXIT_FAILED)
|
||||||
|
{
|
||||||
|
panic("Accept connection error!");
|
||||||
|
}else{
|
||||||
|
return client_socket;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,23 @@
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
#include "../include/utils.h"
|
||||||
|
|
||||||
|
void panic(char* message)
|
||||||
|
{
|
||||||
|
printf("%s\n",message);
|
||||||
|
exit(SYSTEM_EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
int* get_init_buffer(int buffer_size)
|
||||||
|
{
|
||||||
|
|
||||||
|
int *buffer = (int*)malloc(buffer_size*sizeof(int*));
|
||||||
|
|
||||||
|
for(int i = 0; i < buffer_size; i++)
|
||||||
|
{
|
||||||
|
buffer[i] = (int)(i % 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
return buffer;
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue